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	<title>Comments on: why i blab about OpenSim</title>
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	<link>http://iliveisl.com/why-i-blab-about-opensim/</link>
	<description>avatar ramblings from the virtual world</description>
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		<title>By: Breen Whitman</title>
		<link>http://iliveisl.com/why-i-blab-about-opensim/comment-page-1/#comment-2168</link>
		<dc:creator>Breen Whitman</dc:creator>
		<pubDate>Sat, 31 Jul 2010 00:03:47 +0000</pubDate>
		<guid isPermaLink="false">http://iliveisl.com/?p=5767#comment-2168</guid>
		<description>Yes I am in my thirties. But as we have at work, a couple office juniors. If they are talking about social events I cant actually understand what they say.

In Second Life I hear terms I have never heard(when more active a year ago). I do not mean &quot;rez&quot; or &quot;prim&quot;, but the language that those under 21 bring in.

It does make one feel old!</description>
		<content:encoded><![CDATA[<p>Yes I am in my thirties. But as we have at work, a couple office juniors. If they are talking about social events I cant actually understand what they say.</p>
<p>In Second Life I hear terms I have never heard(when more active a year ago). I do not mean &#8220;rez&#8221; or &#8220;prim&#8221;, but the language that those under 21 bring in.</p>
<p>It does make one feel old!</p>
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		<title>By: Ener Hax</title>
		<link>http://iliveisl.com/why-i-blab-about-opensim/comment-page-1/#comment-2151</link>
		<dc:creator>Ener Hax</dc:creator>
		<pubDate>Fri, 30 Jul 2010 11:41:20 +0000</pubDate>
		<guid isPermaLink="false">http://iliveisl.com/?p=5767#comment-2151</guid>
		<description>dang! (yes, irl i use the word &quot;dang&quot; a lot)

nice words! thanks Chris! i get excited about stuff and like to share and at least online, people can click away, irl is another matter, you can&#039;t TP away once i get rolling in person =D

and LL was quite an experience. the selling of the estate was traumatic - of course had i not been such a dope and sold them at transfer costs, i could have walked away with a few thousand, but that&#039;s just not my way

thanks Infinite! i had just heard a public radio programme (US) with a project in Boston where young teen girls learn to use their &quot;voice&quot; to be heard in life. gender prejudices are accepted in the US and Canada and this is seen in the gender pay gap (if it was not accepted, there would be no gap). there is also a large gap in science, technology, engineering, and math (STEM) between boys and girls. as to my opinion  neve being wrong, lol, i often perceive things diff than their intention is - some of that is cultural because English is not my native tongue =)

lol, Lucy! that sounds like a nice diplomatic way of saying &quot;what a looney tune&quot; but one that i accept as a very heartfelt compliment. i am such a nerd that, even though fonts might not reflect it much, writing out the word &quot;w00t&quot; is always done with two zeros rather than &quot;o&quot;s! yay for &quot;wow! loot!&quot;. and a zillion percent right, i do have an enthusiasm about stuff that makes me want to share it and that seems common among teachers (who also tend to be altruistic to their own detriment 0 last year in the US, teachers spent an average of $363 each of their own dollars for things to help their classes

and Breen! are you a more &quot;mature&quot; person? you come across as pretty young to me! i&#039;d think that you are in your early 30s? (lol, how is that for being assumptive?)

i like that term &quot;banhammer&quot;! it makes me think of this crazy lawsuit going on in the states between an ice cream company (Dairy Queen) and a frozen yogurt company over the name of a frozen treat called Blizz. lawyers are saying that people are being confused between the new product Blizz and an existing product called a Blizzard!good Lord, the tings people sue about! frankly, i&#039;d like to sue Nike for copyrighting the name of a pagan Greek Goddess! how can someone copyright that? reminds me of the Australian that copyrighted the wheel a few years back (it was overturned later)

instead of Mjollnar, the modern day Thor wields a banhammer! look out little people! =D

*goes back to beating on the keyboard*

=)</description>
		<content:encoded><![CDATA[<p>dang! (yes, irl i use the word &#8220;dang&#8221; a lot)</p>
<p>nice words! thanks Chris! i get excited about stuff and like to share and at least online, people can click away, irl is another matter, you can&#8217;t TP away once i get rolling in person =D</p>
<p>and LL was quite an experience. the selling of the estate was traumatic &#8211; of course had i not been such a dope and sold them at transfer costs, i could have walked away with a few thousand, but that&#8217;s just not my way</p>
<p>thanks Infinite! i had just heard a public radio programme (US) with a project in Boston where young teen girls learn to use their &#8220;voice&#8221; to be heard in life. gender prejudices are accepted in the US and Canada and this is seen in the gender pay gap (if it was not accepted, there would be no gap). there is also a large gap in science, technology, engineering, and math (STEM) between boys and girls. as to my opinion  neve being wrong, lol, i often perceive things diff than their intention is &#8211; some of that is cultural because English is not my native tongue =)</p>
<p>lol, Lucy! that sounds like a nice diplomatic way of saying &#8220;what a looney tune&#8221; but one that i accept as a very heartfelt compliment. i am such a nerd that, even though fonts might not reflect it much, writing out the word &#8220;w00t&#8221; is always done with two zeros rather than &#8220;o&#8221;s! yay for &#8220;wow! loot!&#8221;. and a zillion percent right, i do have an enthusiasm about stuff that makes me want to share it and that seems common among teachers (who also tend to be altruistic to their own detriment 0 last year in the US, teachers spent an average of $363 each of their own dollars for things to help their classes</p>
<p>and Breen! are you a more &#8220;mature&#8221; person? you come across as pretty young to me! i&#8217;d think that you are in your early 30s? (lol, how is that for being assumptive?)</p>
<p>i like that term &#8220;banhammer&#8221;! it makes me think of this crazy lawsuit going on in the states between an ice cream company (Dairy Queen) and a frozen yogurt company over the name of a frozen treat called Blizz. lawyers are saying that people are being confused between the new product Blizz and an existing product called a Blizzard!good Lord, the tings people sue about! frankly, i&#8217;d like to sue Nike for copyrighting the name of a pagan Greek Goddess! how can someone copyright that? reminds me of the Australian that copyrighted the wheel a few years back (it was overturned later)</p>
<p>instead of Mjollnar, the modern day Thor wields a banhammer! look out little people! =D</p>
<p>*goes back to beating on the keyboard*</p>
<p>=)</p>
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		<title>By: Breen Whitman</title>
		<link>http://iliveisl.com/why-i-blab-about-opensim/comment-page-1/#comment-2148</link>
		<dc:creator>Breen Whitman</dc:creator>
		<pubDate>Fri, 30 Jul 2010 06:39:41 +0000</pubDate>
		<guid isPermaLink="false">http://iliveisl.com/?p=5767#comment-2148</guid>
		<description>I am not up with the all phrases todays young folk use.

But I saw the post re the paypal scripting, and a subsequent comment re TOS.

And I believe the underlying tone on this was in effect to &quot;wave the banhammer about&quot; - thats the phrase I heard a young guy use in Second Life.

It must be a balancing act for some of the new grids. They must sell their service with a point of difference from Second Life. IE they provide a mature, robust platform that professional content creators, artists, educators, and business can use.

Yet amusingly, to achieve that they must keep a close eye on the community. And the closer that eye becomes the more the new worlds will overlap into one aspect of second life that has been a significant point of criticism, and that is the strict rule set in-place set &amp; sometimes enforced. IE the TOS.

That invariably annoys communities and individuals. Case in point, search about TOS and second life, and witness the vuvezula like din of disenchantment.

&quot;TOS violation&quot;. Its akin to a security guard asking to see your receipt as you exit a shop. Though you produce it immediately and he smiles and wishes you well, most people would feel aggrieved, confused, hurt  and possibly avoiding that store for a while.

One has to be careful when holding the banhammer. It spreads a lot of splash damage.</description>
		<content:encoded><![CDATA[<p>I am not up with the all phrases todays young folk use.</p>
<p>But I saw the post re the paypal scripting, and a subsequent comment re TOS.</p>
<p>And I believe the underlying tone on this was in effect to &#8220;wave the banhammer about&#8221; &#8211; thats the phrase I heard a young guy use in Second Life.</p>
<p>It must be a balancing act for some of the new grids. They must sell their service with a point of difference from Second Life. IE they provide a mature, robust platform that professional content creators, artists, educators, and business can use.</p>
<p>Yet amusingly, to achieve that they must keep a close eye on the community. And the closer that eye becomes the more the new worlds will overlap into one aspect of second life that has been a significant point of criticism, and that is the strict rule set in-place set &amp; sometimes enforced. IE the TOS.</p>
<p>That invariably annoys communities and individuals. Case in point, search about TOS and second life, and witness the vuvezula like din of disenchantment.</p>
<p>&#8220;TOS violation&#8221;. Its akin to a security guard asking to see your receipt as you exit a shop. Though you produce it immediately and he smiles and wishes you well, most people would feel aggrieved, confused, hurt  and possibly avoiding that store for a while.</p>
<p>One has to be careful when holding the banhammer. It spreads a lot of splash damage.</p>
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		<title>By: Lucy B</title>
		<link>http://iliveisl.com/why-i-blab-about-opensim/comment-page-1/#comment-2146</link>
		<dc:creator>Lucy B</dc:creator>
		<pubDate>Fri, 30 Jul 2010 05:27:02 +0000</pubDate>
		<guid isPermaLink="false">http://iliveisl.com/?p=5767#comment-2146</guid>
		<description>You do &quot;blog from the heart&quot; and perhaps that is why I enjoy following your work so much :)
Never underestimate how powerful your work is, Ener. When I&#039;ve had a bad day, I open twitter and there I find a familiar start to a tweet, &quot;w00t! New post...&quot; They always brighten my day and get me thinking about virtual worlds, education and life in general.
Lucy :)
PS: I go on about ReactionGrid&#039;s awesomeness too!  I think educators just can&#039;t help but acknowledge positive things when they see it. It&#039;s such a big part of what we do with students - focus and celebrate the positive.</description>
		<content:encoded><![CDATA[<p>You do &#8220;blog from the heart&#8221; and perhaps that is why I enjoy following your work so much :)<br />
Never underestimate how powerful your work is, Ener. When I&#8217;ve had a bad day, I open twitter and there I find a familiar start to a tweet, &#8220;w00t! New post&#8230;&#8221; They always brighten my day and get me thinking about virtual worlds, education and life in general.<br />
Lucy :)<br />
PS: I go on about ReactionGrid&#8217;s awesomeness too!  I think educators just can&#8217;t help but acknowledge positive things when they see it. It&#8217;s such a big part of what we do with students &#8211; focus and celebrate the positive.</p>
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		<title>By: Infinite Sunset</title>
		<link>http://iliveisl.com/why-i-blab-about-opensim/comment-page-1/#comment-2145</link>
		<dc:creator>Infinite Sunset</dc:creator>
		<pubDate>Fri, 30 Jul 2010 05:12:16 +0000</pubDate>
		<guid isPermaLink="false">http://iliveisl.com/?p=5767#comment-2145</guid>
		<description>Ener, I really enjoy reading your blog posts and you never have to justify to anyone. In most cases it&#039;s your opinion and a opinion can never be wrong...it is a opinion!!! Errr.... those who say that you get some extra reaction &quot;care&quot; for your enthusiastic blog posts are slightly jealous because the can not feel the same emotional &quot;reaction&quot; for their &quot;grid&quot;.

Keep on - don&#039;t chance!!!
Yours Infinite</description>
		<content:encoded><![CDATA[<p>Ener, I really enjoy reading your blog posts and you never have to justify to anyone. In most cases it&#8217;s your opinion and a opinion can never be wrong&#8230;it is a opinion!!! Errr&#8230;. those who say that you get some extra reaction &#8220;care&#8221; for your enthusiastic blog posts are slightly jealous because the can not feel the same emotional &#8220;reaction&#8221; for their &#8220;grid&#8221;.</p>
<p>Keep on &#8211; don&#8217;t chance!!!<br />
Yours Infinite</p>
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		<title>By: DreamWalker</title>
		<link>http://iliveisl.com/why-i-blab-about-opensim/comment-page-1/#comment-2144</link>
		<dc:creator>DreamWalker</dc:creator>
		<pubDate>Fri, 30 Jul 2010 03:38:16 +0000</pubDate>
		<guid isPermaLink="false">http://iliveisl.com/?p=5767#comment-2144</guid>
		<description>With the way that LL treated you and your awesome work there, I&#039;m actually surprised that you didn&#039;t abandon virtual worlds altogether, at least for a while. No one would have blamed you.

I and many, many others are SO glad that you found a better way to showcase your heart and your skillz.

I don&#039;t know if SL will survive the current changes, discontent, and low user retention. But I&#039;m stoked that you have found a better path. 

I&#039;ve not left SL entirely, though I abandoned Microsoft Office long ago (OpenOffice rules!). I still have friends in SL, and as a scripter I pretty much have to use multiple worlds for testing some of my projects (since there are slight differences in which functions work, some of the physics, etc.) I&#039;ll never be a Micheil Merlin, but I have fun!

Keep the faith, Ener Hax!

[insert some yoga word here, hee hee]

♥,
DW</description>
		<content:encoded><![CDATA[<p>With the way that LL treated you and your awesome work there, I&#8217;m actually surprised that you didn&#8217;t abandon virtual worlds altogether, at least for a while. No one would have blamed you.</p>
<p>I and many, many others are SO glad that you found a better way to showcase your heart and your skillz.</p>
<p>I don&#8217;t know if SL will survive the current changes, discontent, and low user retention. But I&#8217;m stoked that you have found a better path. </p>
<p>I&#8217;ve not left SL entirely, though I abandoned Microsoft Office long ago (OpenOffice rules!). I still have friends in SL, and as a scripter I pretty much have to use multiple worlds for testing some of my projects (since there are slight differences in which functions work, some of the physics, etc.) I&#8217;ll never be a Micheil Merlin, but I have fun!</p>
<p>Keep the faith, Ener Hax!</p>
<p>[insert some yoga word here, hee hee]</p>
<p>♥,<br />
DW</p>
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		<title>By: Peter Limbrick</title>
		<link>http://iliveisl.com/why-i-blab-about-opensim/comment-page-1/#comment-2143</link>
		<dc:creator>Peter Limbrick</dc:creator>
		<pubDate>Fri, 30 Jul 2010 03:23:15 +0000</pubDate>
		<guid isPermaLink="false">http://iliveisl.com/?p=5767#comment-2143</guid>
		<description>I love your work Ener :-)</description>
		<content:encoded><![CDATA[<p>I love your work Ener :-)</p>
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		<title>By: Chris Hart</title>
		<link>http://iliveisl.com/why-i-blab-about-opensim/comment-page-1/#comment-2142</link>
		<dc:creator>Chris Hart</dc:creator>
		<pubDate>Fri, 30 Jul 2010 03:06:02 +0000</pubDate>
		<guid isPermaLink="false">http://iliveisl.com/?p=5767#comment-2142</guid>
		<description>Ener, you&#039;re a force for good, you&#039;re a super addition to our grid, and a complete joy to have around! your blog is a super read, and I enjoy hearing all your thoughts and opinions!

Your work on ReactionGrid is noticed and very much appreciated, and I&#039;m proud that you are on of our most prominent Gridizens.

Never stop :)

Chris</description>
		<content:encoded><![CDATA[<p>Ener, you&#8217;re a force for good, you&#8217;re a super addition to our grid, and a complete joy to have around! your blog is a super read, and I enjoy hearing all your thoughts and opinions!</p>
<p>Your work on ReactionGrid is noticed and very much appreciated, and I&#8217;m proud that you are on of our most prominent Gridizens.</p>
<p>Never stop :)</p>
<p>Chris</p>
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		<title>By: David Miller</title>
		<link>http://iliveisl.com/why-i-blab-about-opensim/comment-page-1/#comment-2135</link>
		<dc:creator>David Miller</dc:creator>
		<pubDate>Fri, 30 Jul 2010 02:42:04 +0000</pubDate>
		<guid isPermaLink="false">http://iliveisl.com/?p=5767#comment-2135</guid>
		<description>Wow! What brought that on? I am sorry you felt that you had to justify your voice. Never let that be the case, we all suffer too much from that.

I believe that is what the forefathers of the United States fought against!

Your blog reaches many, even Guy Kawasaki! So blog on, be louder, and never apologize for speaking your truth!

And thanks on all your builds, I think they are superb!</description>
		<content:encoded><![CDATA[<p>Wow! What brought that on? I am sorry you felt that you had to justify your voice. Never let that be the case, we all suffer too much from that.</p>
<p>I believe that is what the forefathers of the United States fought against!</p>
<p>Your blog reaches many, even Guy Kawasaki! So blog on, be louder, and never apologize for speaking your truth!</p>
<p>And thanks on all your builds, I think they are superb!</p>
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