iliveisl

Archive for the ‘second life’ Category

Linden Lab venture backed index stays steady

4 comments

Sharespost evaluates various companies and places a value on their private shares. companies like Facebook, Twitter, Etsy, LinkedIn, and even Linden Lab are monitored and their share values are updated private shares, similar to public shares, see their values go up and down for many reasons. at the end of the day it’s all about [...]

Written by Ener Hax

January 29th, 2012 at 11:50 am

Posted in second life

Tagged with

VWs Best Practices in Education – video submissions

one comment

machinima – that word intimidates me a little and it shouldn’t – it’s just a word. when i think of machinima, i tend to think of a video that is really nicely polished, has great post-production effects, epic soundtrack, clever acting, and a production crew of several people machinima can be a little more technical [...]

Written by Ener Hax

January 24th, 2012 at 6:33 am

where did the kids go?

9 comments

Daniel Voyager wrote a short but poignant post today about the one year anniversary of the Teen Grid in Second Life closing. i think he may be the only one to bring that up, i had forgotten about the date the teen grid was always small but that doesn’t mean it wasn’t important to students and [...]

Written by Ener Hax

January 21st, 2012 at 2:22 pm

Posted in second life

Tagged with

OpenSim regions to surpass Second Life sims this year

18 comments

Maria published her monthly counts and analysis of OpenSim growth yesterday and she counts a total of 22,651 OpenSim regions and these include OSGrid, and public and private grids that report their numbers. her totals will always be less than all deployed OpenSim regions because not everyone reports their numbers 22,651 regions is a new high for OpenSim [...]

Written by Ener Hax

January 17th, 2012 at 8:59 am

Posted in OpenSim,second life

Tagged with ,

new piracy laws proposed in US

19 comments

arrr matey! no, not that type of fun-loving, whiskey-drinking, parrot-toting, treasure-pillaging buccaneer pirate piracy becomes more meaningful to people when they have actually put time and effort into making things – whether that be a song or a pair of virtual shoes. piracy is rampant in the digital world because it is pretty easy to [...]

Written by Ener Hax

January 13th, 2012 at 2:40 pm

Posted in OpenSim,second life,virtual worlds

Tagged with

inevitable – SL librarians leave & an SL fundraising scam

21 comments

librarians leaving SL – that’s a sad one, but a fundraising scam? sorry, that one is just dumb in february of 2007 the American Library Association launched their Second Life island. the ALA went on to become one of the most significant contributors to the Second Life community. the ALA did thousands of activities, workshops, and events in [...]

Written by Ener Hax

January 9th, 2012 at 7:27 pm

virtual remix? Your World. Your Imagination.

5 comments

i was going to write a post about a Canadian Government manager who went on a $40,000 spending spree including $4,000 in Second Life! apart from being deeply ashamed (not really) of a fellow Canadian about this appalling fraudulent activity i was curious as to what she spent her Lindens on, but the article did not [...]

Written by Ener Hax

December 15th, 2011 at 8:03 pm

Posted in second life,virtual worlds

Tagged with

Newt Gingrich – another reason i’m out of Second Life

leave a comment

i’m not one to be very political, maybe because i’m a commie socialist idiot (according to Prok which is good enough for me), but when i saw this from an article in Think Progress, it may me feel pleased to be a socialist commie scum =) Gingrich made a political speech to Second Life in [...]

Written by Ener Hax

December 13th, 2011 at 3:40 pm

Posted in second life

Tagged with

frame rates for specific video card models

4 comments

i’ve been lamenting about getting a new machine for doing OpenSim stuff but find it hard to part with the $$$. i built my current machine almost 5 years ago via an online PC configurator site and it’s been a great machine. it initially cost about $500 but i later needed a better power supply [...]

Written by Ener Hax

December 6th, 2011 at 3:23 pm

Kim Salzer, head of LL marketing moves on

3 comments

after being with Linden Lab for a year, Kim moves on. i don’t think there’s anything particularly telling about this but since i had written a few times about her in the past, this brings her full circle with Second Life she had been with Electronic Arts and thus knows Rod Humble but these types [...]

Written by Ener Hax

November 30th, 2011 at 4:00 pm

Posted in second life

Tagged with

forget the Second Life paradigm

16 comments

i was commenting on Maria’s recent post about OpenSim growth and the comments were going back and forth about active users versus total accounts and what is a measure of success for an OpenSim grid (whether InWorldz, OSGrid, or in my opinion, even your own OpenSim on a stick or your home machine) i don’t think active versus [...]

Written by Ener Hax

November 21st, 2011 at 7:40 pm

Philip even thinks SL is dead

36 comments

i got some flack the other day about the post quoting Rod Humble as not caring about bugs. there is nothing wrong with giving me grief because your opinion is as important as mine – no one died and made me the boss  =D but holy crap, what’s your take on this??? While he is [...]

Written by Ener Hax

November 9th, 2011 at 2:23 pm

Posted in second life

Tagged with

Rod Humble encourages less bug fixing?

11 comments

that post title is not inflammatory, it’s based on a direct quote from Rod Humble: Usually they spend their time bug fixing. Instead, I tell them they’ve got a little blue ocean time. read about his philosophy in a short post on Gamasutra and see if it means the same to you roadmap? who needs it! [...]

Written by Ener Hax

November 8th, 2011 at 1:28 pm

Posted in second life

Tagged with

Second Life is for gangs, thank goodness for OpenSim!

18 comments

Second Life is a computer-based virtual world with a simulated environment where users inhabit and interact via avatars, or graphical representations, the virtual world may depict a real world or a fantasy world. Users communicate through text-chat and real-time voice-based chat. Second Life provides versatility and anonymity and allows for covert communications. Because of its anonymity and versatility, [...]

Written by Ener Hax

November 4th, 2011 at 4:08 pm

Posted in second life

Tagged with

OpenSim moves forward, SL is kind of stuck

4 comments

OpenSim peeps are a very small community and way smaller than the Second Life community. SL was the first to package virtual worlds in a way that was highly accessible and easy for people to create almost anything they wanted. while Linden Lab did “invent” a particular kind of virtual world, they did not invent [...]

Written by Ener Hax

October 30th, 2011 at 4:10 pm