Sharespost evaluates various companies and places a value on their private shares. companies like Facebook, Twitter, Etsy, LinkedIn, and even Linden Lab are monitored and their share values are updated private shares, similar to public shares, see their values go up and down for many reasons. at the end of the day it’s all about [...]
Archive for the ‘second life’ Category
VWs Best Practices in Education – video submissions
machinima – that word intimidates me a little and it shouldn’t – it’s just a word. when i think of machinima, i tend to think of a video that is really nicely polished, has great post-production effects, epic soundtrack, clever acting, and a production crew of several people machinima can be a little more technical [...]
where did the kids go?
Daniel Voyager wrote a short but poignant post today about the one year anniversary of the Teen Grid in Second Life closing. i think he may be the only one to bring that up, i had forgotten about the date the teen grid was always small but that doesn’t mean it wasn’t important to students and [...]
OpenSim regions to surpass Second Life sims this year
Maria published her monthly counts and analysis of OpenSim growth yesterday and she counts a total of 22,651 OpenSim regions and these include OSGrid, and public and private grids that report their numbers. her totals will always be less than all deployed OpenSim regions because not everyone reports their numbers 22,651 regions is a new high for OpenSim [...]
new piracy laws proposed in US
arrr matey! no, not that type of fun-loving, whiskey-drinking, parrot-toting, treasure-pillaging buccaneer pirate piracy becomes more meaningful to people when they have actually put time and effort into making things – whether that be a song or a pair of virtual shoes. piracy is rampant in the digital world because it is pretty easy to [...]
inevitable – SL librarians leave & an SL fundraising scam
librarians leaving SL – that’s a sad one, but a fundraising scam? sorry, that one is just dumb in february of 2007 the American Library Association launched their Second Life island. the ALA went on to become one of the most significant contributors to the Second Life community. the ALA did thousands of activities, workshops, and events in [...]
virtual remix? Your World. Your Imagination.
i was going to write a post about a Canadian Government manager who went on a $40,000 spending spree including $4,000 in Second Life! apart from being deeply ashamed (not really) of a fellow Canadian about this appalling fraudulent activity i was curious as to what she spent her Lindens on, but the article did not [...]
Newt Gingrich – another reason i’m out of Second Life
i’m not one to be very political, maybe because i’m a commie socialist idiot (according to Prok which is good enough for me), but when i saw this from an article in Think Progress, it may me feel pleased to be a socialist commie scum =) Gingrich made a political speech to Second Life in [...]
frame rates for specific video card models
i’ve been lamenting about getting a new machine for doing OpenSim stuff but find it hard to part with the $$$. i built my current machine almost 5 years ago via an online PC configurator site and it’s been a great machine. it initially cost about $500 but i later needed a better power supply [...]
Kim Salzer, head of LL marketing moves on
after being with Linden Lab for a year, Kim moves on. i don’t think there’s anything particularly telling about this but since i had written a few times about her in the past, this brings her full circle with Second Life she had been with Electronic Arts and thus knows Rod Humble but these types [...]
forget the Second Life paradigm
i was commenting on Maria’s recent post about OpenSim growth and the comments were going back and forth about active users versus total accounts and what is a measure of success for an OpenSim grid (whether InWorldz, OSGrid, or in my opinion, even your own OpenSim on a stick or your home machine) i don’t think active versus [...]
Philip even thinks SL is dead
i got some flack the other day about the post quoting Rod Humble as not caring about bugs. there is nothing wrong with giving me grief because your opinion is as important as mine – no one died and made me the boss =D but holy crap, what’s your take on this??? While he is [...]
Rod Humble encourages less bug fixing?
that post title is not inflammatory, it’s based on a direct quote from Rod Humble: Usually they spend their time bug fixing. Instead, I tell them they’ve got a little blue ocean time. read about his philosophy in a short post on Gamasutra and see if it means the same to you roadmap? who needs it! [...]
Second Life is for gangs, thank goodness for OpenSim!
Second Life is a computer-based virtual world with a simulated environment where users inhabit and interact via avatars, or graphical representations, the virtual world may depict a real world or a fantasy world. Users communicate through text-chat and real-time voice-based chat. Second Life provides versatility and anonymity and allows for covert communications. Because of its anonymity and versatility, [...]
OpenSim moves forward, SL is kind of stuck
OpenSim peeps are a very small community and way smaller than the Second Life community. SL was the first to package virtual worlds in a way that was highly accessible and easy for people to create almost anything they wanted. while Linden Lab did “invent” a particular kind of virtual world, they did not invent [...]

























































