iliveisl

 

archive for the ‘OSGrid’ category

OpenSim access – how open should you be

3 comments

OpenSim is great because it is far more open than Second Life is, but is it too open? OpenSim does not have a general currency and that is good and bad. everyone is used to the economic model of Second Life – say you want to sell a chair, well just set the price on [...]

written by Ener Hax

October 10th, 2010 at 12:32 am

why OpenSim is the answer for SL refugees

8 comments

this week has been lots of blah, blah, blah about educators and not-for-profits and how to move to OpenSim. for whatever reason Linden Lab has sent a pretty loud message to educators about their support. and it is often human nature to wait until it becomes so bad that we then change i’m not going [...]

written by Ener Hax

October 8th, 2010 at 9:44 am

posted in OpenSim,OSGrid

tagged with ,

Lalo Telling sucks too and Second Life migration

5 comments

i think Lalo made the “these socialist idiots want your money with blog ads and are only popular because all you readers are blind stupid sheep following autocratic instruments of the populace driven autobot culture” list the other day lol, i don’t even know what that means, but it’s the best Prok impression i can do! not [...]

written by Ener Hax

October 2nd, 2010 at 12:01 pm

events on the OSGrid

10 comments

call me quick (really, after a year?) but i just found the events page for happenings on the OSGrid! i am such a frigging hermit these days! i think i am still in rehab from the overload of the estate in Second Life! the last two months were so stressful, i was crying all the time [...]

written by Ener Hax

September 28th, 2010 at 12:14 am

posted in OpenSim,OSGrid

tagged with

OpenSim for eLearning Video

4 comments

When I spoke at conferences about using Second Life for eLearning, I discussed it as an animation tool and not as a learning environment. Multimedia developers creating eLearning for internal and/or external clients are always looking for fast and easy-to-use tools. I believe Second Life is very easy to use for creating video for use [...]

written by subQuark

September 20th, 2010 at 11:01 pm

can you hear me now?

2 comments

Second Life has very good audio when you consider how much info has to transmit back and forth (and lip synch too). if it is still the same as two years ago, voice is carried on different servers and that helps with server and bandwidth load one really nice thing is that you can set audio to [...]

written by Ener Hax

August 30th, 2010 at 8:46 pm

i can haz my own login screen

2 comments

is that $4,500 thing for 11 and a half hours still going on in Second Life? the MotD dealio? that is some serious scratch for sure! and i know that a few people had done it (must be nice to have that kind of cash in your pocket!) =) brilliant me now has my own screen [...]

written by Ener Hax

August 28th, 2010 at 1:04 am

The Future of Education in Virtual Worlds

5 comments

With Second Life’s Teen Grid closing in December, where does that leave the educational use of virtual worlds? Adult education can carry on but K-12 may need to change. Certainly those working with students under 16 will need an alternative. Those working with students 16 and older may also want an alternative rather than be [...]

written by subQuark

August 26th, 2010 at 6:11 am

we answer Maria’s questions

7 comments

i heart Maria from Hypergrid Business. why? because when subQuark tossed out the idea of doing OpenSim i was bikkuri collar deep in Second Life estate woes. i’m not sure why my leather collar is called bikkuri (it was made by a Japanese lady in Second Life), i can’t find that on the web, but [...]

written by Ener Hax

August 23rd, 2010 at 11:57 am

we get groups, voice, windlight, and paypal

5 comments

if you are coming from Second Life and actually did stuff in there (more than dancing and shopping) then you need groups. apart from having done the estate thing inSL where groups are not optional, i have done builds for corporate use and universities. nothing too major, but without groups, those would have been impossible [...]

written by Ener Hax

August 22nd, 2010 at 4:15 pm

45,000 prims on a sim? no problem

11 comments

o_O =D

written by Ener Hax

August 15th, 2010 at 4:22 pm

posted in OpenSim,OSGrid

tagged with , ,

options for Second Life teens and educators

3 comments

it was not a huge shock that Philip announced the Second Life Teen Grid would be closing. concurrency is low and the cost is too high for teachers and teens. i look at this mainly from an educators point of view but also read some comments on other blogs which gave me some insight into [...]

written by Ener Hax

August 14th, 2010 at 8:44 pm

gee, viewer 2.0 isn’t so bad

6 comments

when i left SL, it was under stressful conditions (awwww, poor ener) and it’s really funky to go from a dozen sims to a crappy Linden home =( plus i had a new and exciting project where all i “had” to do was just build. i love building and did not miss all the issues [...]

written by Ener Hax

August 9th, 2010 at 9:36 pm

do you hate facelights?

5 comments

facelights are all over the place in Second Life and are also in widespread use in OpenSim. one reason they exists is because virtual world lighting is pretty harsh. it makes harsh contrasts in the shading of your face and people don’t like seeing themselves that way. i don’t know if this is still true [...]

written by Ener Hax

August 8th, 2010 at 11:45 am

posted in OSGrid,virtual worlds

tagged with , ,

ewww, wearing the same underwear for 10 months

leave a comment

with so many grids popping up, it’s a bit of a drag rebuilding yourself for each one. i decided to follow Maria’s advice from Hypergrid Business and make myself on an OSGrid account. from the OSGrid i can teleport to many other grids. i can actually do that from our sims in Reaction Grid, but [...]

written by Ener Hax

August 8th, 2010 at 12:12 am

posted in OSGrid,virtual worlds

tagged with ,