iliveisl

 

archive for the ‘subquark’ tag

Sim-on-a-Stick 0.7.6 is available

6 comments

w00t! thanks to subQuark, Sim-on-a-Stick 0.7.6 is online! including the new site =)

written by Ener Hax

October 13th, 2013 at 10:20 pm

posted in sim-on-a-stick

tagged with

Space visualisation done economically

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reposted from subQuark’s blog | a modded version of this club is part of Enclave Harbour! =) I’ve written in the past about my use of OpenSim, specifically Sim-on-a-Stick, as part of my day job. One post discussed the use of OpenSim as a way for eLearning developers to create easy-to-use sets for doing video. […]

written by subQuark

July 22nd, 2013 at 11:04 am

my SoaS perspective for the classroom

5 comments

David (subQuark) Cc’d me on an email to a LinkedIn inquiry and i thought it was a great response (and maybe not as long winded as mine would be) for an educator thinking of using Sim-on-a-Stick – On 06/04/13 2:11 PM, GH wrote: ——————– And yes, cannot have students using SL/Opensim browsers, I’m wondering if […]

written by Ener Hax

June 5th, 2013 at 3:46 pm

OpenSim is also a 3D application

9 comments

reposted from subQuark‘s blog & written for non-users After seeing a post on New World Notes that represented how I use OpenSim but left out the most compelling reasons as to why use OpenSim, I decided to reiterate what I’ve mentioned in the past. One of the hats I wear is corporate eLearning developer for […]

written by subQuark

October 19th, 2012 at 9:13 am

posted in OpenSim,sim-on-a-stick

tagged with

another subQuark OpenSim example

5 comments

last july 29th, i posted a pic of a hotel room that subQuark built for an eLearning video set (here’s a post he wrote a showing the lobby in a video). his set has been sitting idle and it’s time for me to delete it and start building a nuclear power plant. since i am nuking […]

written by Ener Hax

April 16th, 2012 at 5:13 pm

posted in enclave harbour,virtual worlds

tagged with

iPad and OpenSim

8 comments

It is no news that iPad fever sweeping the world, but for eLearning it causes grief and some retooling. Many eLearning tools output to Flash and it’s not just video but interactions such as tests, software simulations, and so on. Some of these interactions simply can not be recreated by other means (especially complex, multi-step […]

written by subQuark

February 24th, 2011 at 5:29 pm

posted in OpenSim

tagged with ,

we answer Maria’s questions

7 comments

i heart Maria from Hypergrid Business. why? because when subQuark tossed out the idea of doing OpenSim i was bikkuri collar deep in Second Life estate woes. i’m not sure why my leather collar is called bikkuri (it was made by a Japanese lady in Second Life), i can’t find that on the web, but […]

written by Ener Hax

August 23rd, 2010 at 11:57 am

one year of daily blogging and you're not a dumb f*ck!

3 comments

tonight marks the completion of one year of daily blogging and w00f! nice to hit that finally  =) and so what? well, i did it more to see if we could. the “we” is important because it was not just me.  the authors are listed on the right side with Ener Hax and iliveisl being […]

written by Ener Hax

May 23rd, 2010 at 9:45 pm

you’re either a brand or you’re traffic

one comment

ya know, i take a night off the blogging and come back to a fellow canadian busting on subQuark! what’s the dealio? and to top it off, poor subbie got smacked by someone who talks about facebook. man, if you wanna talk branding, or should i say “branded”! now i like facebook, even though they […]

written by Ener Hax

May 20th, 2010 at 5:57 pm

posted in virtual worlds

tagged with , ,

Branding. It is easy but . . .

6 comments

Online branding is very easy to do, but takes discipline, persistence, and more time than many people think. What is online branding? Awareness of something – that something could be you as an “expert” and an expert does not always mean some self-proclaimed smarter-than-you person. Not at all and that often makes the word branding […]

written by subQuark

May 19th, 2010 at 9:40 pm

posted in virtual worlds

tagged with , , ,

virtual world as a 3D studio

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second life and opensim also make for an easy-to-use 3d animation application (like blender 3d). this is what subQuark talks about at conferences. well used to talk about . . . now he is writing field manuals for virtual field trips and i like that because i get to build stuff that will be used […]

written by Ener Hax

May 18th, 2010 at 8:33 pm

posted in second life

tagged with ,

big thanks to subQuark on new blog look

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subQuark keeps pretty quiet on the blogo/twittersphere but he is the one that created the blogging beast that i am (or is that a rambling babbling beast?) =p i never did much except for one actionscript forum and a tad in a blender forum until we started the second life land business, then he put […]

written by Ener Hax

May 17th, 2010 at 12:04 am

posted in second life

tagged with ,

subQuark’s new look for our virtual world stuff

2 comments

our OpenSim estate (i guess they call them estates in other grids?) is all about making a place for anyone to use (like our sandbox), for people to meet (lots of informal places to sit and chat and still working on the more formal places), and for environmental science field trips. subQuark is writing field […]

written by Ener Hax

April 24th, 2010 at 7:04 pm

posted in enclave harbor

tagged with

collaborative learning environments and us

3 comments

*barf* okay, i feel better now! it’s just that the term “collaborative” is sooo overused when in comes to virtual worlds. but it is a good word to describe what virtual worlds offer. being able to share a real time workspace with others that are from all over the world is really great it’s easy to gripe […]

written by Ener Hax

April 23rd, 2010 at 8:21 pm

posted in second life

tagged with , ,

lost bot is found again!

4 comments

it was a bummer, after three years of hounding subQ to make an avatar (he had a little beaver like i did in second life), he finally “started” one in reaction grid. it was way cute, a little robot made out of leftover parts. except he never textured it or made it into his avatar. well, […]

written by Ener Hax

March 21st, 2010 at 1:58 am