Hexagon 2.5 is a 3D modelling application from Daz3D that has Second Life sculptie export built right in! that’s a huge plus because you just export the TGA file Hexagon is a real 3D tool that works with polygons (meshes) but what caught my attention (after Sarge bonked me on the head and told me about [...]
archive for the ‘sculpties’ tag
Ener is big in OpenSim – models that is
lol, no, i am not a model either! but i am huge! okay, so i am Godzilla-sized compared to the little info map display i am making but isn’t that cool? (the map at the bottom of this post, not Godzillener – Godzilla’s little hormonal sister) =D this is using that terrain sculptor i had [...]
Ziggi’s Mad Skillz
and he really does have great skillz with sculpties. Ziggy has been here for a while now and just by chance we started IMing. i don’t get out much, always little issues to deal with and several IM sessions going on at any one time i knew being OCD would come in handy some day [...]
sculpty creator in Enercity
as we grow, we have needs that require special skills. we have hilighted some of these wonderfully creative people in past posts. tonite we profile a new addition, an expert sculpty creator. a special project in creating a mountain top was his task and he accomplished it rather well =) so in his own words, [...]
Stargates & sculpties isl
One of our residents is an active scripter and true community contributor. He even had an exhibit in Burning Life this year. Well Micheil is big into Stargates and we love them as a way to explore sl. He also does sculpties, another thing we admire, so we spoke with Micheil: iliveisl: So tell us [...]






