iliveisl

Archive for the ‘scripting’ tag

Script your own Radio in OpenSim

5 comments

Make a simple touch-controlled radio for Open Sim using a single script and your favorite music URLs.

Written by DreamWalker

July 9th, 2011 at 8:06 am

Scripting Tips: Remote object update

7 comments

A post Ener made in January regarding a desire for some method to be able to globally update a set of like objects, is the inspiration for this post. The method described in this post is not as elegant as Ener’s vision, but could be used to accomplish something similar. There are a pair of [...]

Written by Micheil Merlin

May 7th, 2011 at 11:32 am

yah, some smart people are needed

3 comments

OpenSim is awesome and rocks my world (well, at least my virtual world) =) the developers are incredible and uber talented, but they can only do so much. so if anyone is a braniac out there and knows vehicles, there is a need for lots of scripts. there are some good ones already, like the [...]

Written by Ener Hax

December 6th, 2010 at 11:55 am

Posted in OpenSim

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remove your script but keep it in your object

5 comments

in OpenSim, once you place a sit, hover text, or omega script in an object, you can then delete it to remove it from being an active script. the object will “remember” the script and will continue to work properly. i don’t know how much overhead that saves but for me, i like having lots [...]

Written by Ener Hax

October 9th, 2010 at 7:57 pm

Posted in OpenSim

Tagged with ,

Zoom Zoom !

8 comments

(tips I’ve compiled from various sources.  some you know.  some you may not.  some are debatable… so please don’t throw virtual tomatoes, just post any corrections/clarifications in your comments!) Speed up your Client (your computer): Lower your Draw Distance.  I keep mine on 96m or 128m unless I’m doing landscape photography or want to see [...]

Written by DreamWalker

April 6th, 2010 at 2:58 am

adding value by taking away value

8 comments

increase your internet speed by reducing your time online. make travel faster by slowing down. become healthier by reducing nutrition. reduce poverty by taking away money. let your hair grow longer by cutting it. become better with less education hmm, not buying it? okay, earn more money by getting paid less. is that better? so how can you [...]

Written by Ener Hax

March 29th, 2010 at 8:37 pm

Mono and Bytecode Sharing

8 comments

Server version 1.24.3 in August of 2008, implemented Mono as an alternate way to compile and run LSL scripts. Mono is a free and open source implementation of Microsoft’s .NET and is sponsored by Novell. This is all pretty old news by now. But there is one feature in the implementation with Second Life that [...]

Written by Micheil Merlin

December 2nd, 2009 at 7:32 pm

Posted in second life

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My inspiration

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As I was patrolling around the iliveisl.com sims today (I’m the Sheriff, ya know!),  I realized something. I owe a LOT to this site and the “Ener” sims.  In short, iliveisl.com and its creators are the inspiration behind what I do in Second Life. I’ve been on SL for over 3 years, but only in [...]

Written by DreamWalker

June 25th, 2009 at 10:35 pm