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archive for the ‘private sims’ tag

has Second Life private sim loss hit bottom?

6 comments

over the past few years, Second Life has been losing private sims like mad. and that means beaucoup bucks in monthly subscriptions and it’s something i tend to post about every 4 to 8 weeks thanks to chris haylerson’s comment on the last such post, i took a closer look at this year. keep in […]

written by Ener Hax

March 7th, 2014 at 8:05 am

posted in second life,virtual worlds

tagged with

SL private sim loss slowing down?

5 comments

in the last few years, Second Life’s private sims have been decreasing at its worst, it was losing 8 private sims per day! that’s sounds like a lot to you and me but when you have over 20,000, then maybe it’s not a big deal (i dunno but if i had a hole in my […]

written by Ener Hax

February 10th, 2014 at 12:43 pm

posted in second life

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Second Life’s slow downward march

13 comments

blah, blah, blah . . . from time to time i look at SL’s private sim decline and it may seem like i am being negative but numbers are numbers and the vast majority of LL’s revenue comes from SL private tiers the good news is that SL’s private sim decline is no longer the […]

written by Ener Hax

September 5th, 2013 at 7:17 am

posted in second life,virtual worlds

tagged with

private sim loss slowing in Second Life

9 comments

last year’s loss rate of private sims was an average of 8.4 sims per day o_O this year shows a marked slowing down of that rate. it’s not just the average rate that is lower, but the actual rate is slowing down month-to-month (the slope is leveling out, maybe) last year’s rate was fairly steady […]

written by Ener Hax

July 24th, 2013 at 10:44 am

posted in second life

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2000 private sims lost in 2013?

8 comments

on Valentine’s this year i projected that Second Life could end 2013 with fewer than 18,000 private sims and that projection still holds true (based on Tyche Shepherd’s numbers) that’s still a lot of sims by most measures except when measured against Second Life itself – at its peak, there were 26,605 private sims in 2008 that’s […]

written by Ener Hax

May 24th, 2013 at 8:21 am

posted in second life,virtual worlds

tagged with

Second Life’s private sim loss slowing?

6 comments

last year, Linden Lab saw Second Life lose an average of 8 private sims per day. with a full sim meaning $295 of monthly revenue, that loss is substantial any loss, or negative growth, is a bad thing for most companies, especially in the US where even Apple gets tons of gloom and doom media […]

written by Ener Hax

April 12th, 2013 at 8:57 am

posted in second life,virtual worlds

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what’s in a number – 6100 private SL sims

11 comments

i follow the growth and decline of Second Life private sims for a few reasons. SL was where i was created, i once had plans for 52 sims as supplemental income (only reached 19), the health of SL has a direct impact on OpenSim (perhaps less so now that LL has clamped down on TPVs), […]

written by Ener Hax

March 8th, 2013 at 8:54 am

posted in second life

tagged with

less that 18,000 private SL sims by year’s end?

7 comments

44 days doesn’t make a trend but with a daily loss rate nearly identical to the entire 2012 average, it may not be too far off to speculate that SL will have around 18,000 private sims by the end of the year the last time SL was at 18,000 private sims was the summer of […]

written by Ener Hax

February 14th, 2013 at 3:04 pm

posted in second life

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OMG – the SL sky is falling (again)

15 comments

i can’t help it, i’m like a moth to a flame or a bystander watching the world’s slowest train wreck! =p every month or so, i plot a graph of SL private sim numbers based on Tyche Shepherd’s excellent GridSurvey.com. i only look at private sims since that comprises the bulk of Second Life’s revenue. […]

written by Ener Hax

January 15th, 2013 at 8:36 am

posted in second life,virtual worlds

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SL’s slow loss of sims affect on LL’s bottom line

6 comments

as of yesterday, Second Life has lost 2,660 private sims this calendar year which sounds like a big number in itself. but . . . Second Life still has over 21,000 private sims so maybe their loss isn’t that big of a deal to put it into a perspective that might have more meaning, what does […]

written by Ener Hax

December 3rd, 2012 at 12:57 pm

posted in second life,virtual worlds

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SL private sim loss slowing slightly

17 comments

the slow steady loss of private Second Life sims might be showing a change for the better up until a few weeks ago, the average daily loss of private sims has been about 8.3 sims per day for the year, but the last two weeks has revealed that this rate of loss might be slowing. […]

written by Ener Hax

November 13th, 2012 at 9:11 pm

posted in second life

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Second Life losses & OpenSim gains

9 comments

there are at least 25,000 private OpenSim regions and probably far more that never get counted. Hypergrid Business has a great look and analysis of OpenSim stats in this month’s post (thanks Maria! always insightful) =) since OpenSim is server software and not a commercial service like Second Life, making direct comparisons of region counts is […]

written by Ener Hax

October 18th, 2012 at 9:36 am

SL private sim loss 3 times faster in last year

7 comments

i’m fascinated with private sim numbers in SL. okay, not fascinated, but interested in their trending their decline had been slow and the battle cry from many was that the decline was slow and steady. “plateau” and “flat” were the terms used, but now you can see that it certainly is not flat one could […]

written by Ener Hax

September 21st, 2012 at 12:23 pm

posted in second life,virtual worlds

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it can’t be sunday afternoon already

2 comments

bah, bah, and double bah! =/ two weeks back i wrote about To Do lists that most of us create during the week for what we want to do in second life or opensim over the weekend. and most of us (for sure yours truly) get to some of them, or get distracted by something […]

written by Ener Hax

June 6th, 2010 at 1:46 pm

posted in second life

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