archive for the ‘mesh’ tag

From ADL Team Member… Jeff Mills: Advanced Techniques in Avatar and 3D asset creation for Open Simulator and Second Life


Jeff Mills has graciously allowed a reprint of an awesome April 11th, 2013 tutorial – thank you Jeff and thank you ADL =) Now that the age of mesh importation is a reality in the Second Life and Open Simulator virtual environments, the quest to find helpful techniques to utilize this ability can create a […]

written by Ener Hax

August 8th, 2013 at 3:45 pm

no mesh for me


it’s no secret that i am not a mesh fan for virtual worlds. i don’t mean in general, just for me. i used to use Blender regularly but am not interested in doing it for OpenSim. there’s no doubt that beautiful things can be created with mesh but, for me, part of the joy of […]

written by Ener Hax

June 4th, 2012 at 9:37 pm

posted in OpenSim,virtual worlds

tagged with ,

what a frigging MESH!


i was poking around the web looking for stats on Mac users of OpenSim and Second Life and read a post by Justin-CC today titled Warning: Don’t rely on meshes uploaded to OpenSim (just yet) i have read his post twice and the post SL Mesh Status Week 19 by Nalates Urriah trying to figure […]

written by Ener Hax

May 13th, 2011 at 2:46 pm

posted in OpenSim,second life

tagged with ,

MESH in SecondLife and Open Sim


MESH is coming soon! What is Mesh? It’s a way of making very detailed textured objects, instead of more limited prims with “painted on” textures.  It’s also known as “polygon mesh” graphics. Think of it as prims or sculpties on steroids. Though the average resident probably won’t be using mesh anytime soon, it’s a great […]

written by DreamWalker

September 29th, 2010 at 7:14 pm

blender 3D for virtual worlds

one comment

as mesh support nears and seems to be a viable reality in virtual worlds (including second life, opensim, and Unity 3D) there will be an initial “gold rush” period for builders. i don’t know much about mesh support in virtual worlds but i do know about blender 3D. or i should say: i used to […]

written by Ener Hax

June 27th, 2010 at 2:34 pm

posted in virtual worlds

tagged with ,