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archive for the ‘kitely’ tag

Kitely 2014 – what to do?

3 comments

what a dilemma! well, for me anyway – i’m the designated virtual world decision maker for our online presence the 2014 pricing policy changes at Kitely raises uncertainty in making a decision because the entire policy will not be disclosed until after the New Year – . . . several new yet-to-be-announced fixed-price options. from […]

written by Ener Hax

December 27th, 2013 at 10:55 am

Enclave Harbour’s future?

9 comments

you’ve heard me talk about Enclave Harbour. it’s been built over the last three years and is probably about 6 month’s of actual work. i’ve done very little with it over the last year because it goes along with a workbook that subQuark (David) is working on in his free time the workbook consists of […]

written by Ener Hax

December 21st, 2013 at 10:06 am

show your work to grow OpenSim

17 comments

Enclave Harbour started in Reaction Grid around march of 2010, then moved to a private host (SimHost) for two years, and then to Kitely on october 7th of 2012 it’s been a long project . . . the build has been fun but making mods to fit subQuark’s workbook has been challenging (like deleting the […]

written by Ener Hax

December 4th, 2013 at 3:25 pm

posted in OpenSim,virtual worlds

tagged with

Kitely market – Ener’s perspective

4 comments

a few days ago the Kitely market splashed down and it made waves. Maria at Hypergrid Business already wrote two posts (1, 2) on it and even a commentor on her posts decided his response warranted its own blog post as you all know, i am a massive fan of Kitely – it really fits […]

written by Ener Hax

September 2nd, 2013 at 9:51 am

posted in OpenSim,virtual worlds

tagged with

importing Kitely mega into Sim-on-a-Stick

8 comments

Sim-on-a-Stick has megaregion options available and they are optimised for use with Kitely‘s Advanced Megaregions this means that SoaS has sims numbered exactly like Kitely uses and that SoaS is set up as a contiguous regions (16 sims behave as one big sim) here’s an example that shows an irrefutable reason to use Kitely for […]

written by Ener Hax

August 11th, 2013 at 6:54 am

posted in OpenSim,virtual worlds

tagged with

twitter access for Kitely

4 comments

here’s how to setup a Twitter list and how to access a Kitely world via that list (i hope i have all the steps here!) lol, this seems like a lot of steps but it took me only a two minutes to set up the Twitter access =)               […]

written by Ener Hax

June 7th, 2013 at 10:22 am

posted in OpenSim,virtual worlds

tagged with ,

Wired magazine calls Kitely a replacement for Second Life

4 comments

i love Wired magazine (well, love is a bit strong – Wired is a necessary thing for “real” corporate nerds) and i have a long time friend who was an editor for Wired years ago. back in 2009 there “was a mention of yours truly for the cover of Wired magazine” (post on this blog) which never happened (the […]

written by Ener Hax

March 25th, 2013 at 9:52 am

posted in OpenSim,virtual worlds

tagged with ,

instructors and transfer stations at Kitely

17 comments

it’s no secret that i love Kitely – incredibly reasonable cost (cheap!) and outstanding service (better than a dedicated physical server). plus you can treat your world as a private grid with Twitter lists for access (among other group options) or be a part of their larger grid. i could go on and on but […]

written by Ener Hax

March 20th, 2013 at 3:27 pm

posted in OpenSim

tagged with , ,

Kitely’s market – will it be a game changer?

6 comments

i am biased toward Kitely because they have fulfilled our virtual world needs and do so with great performance and outrageous pricing (as in cheap) performance exceeds what we had on our own physical service but it’s becoming more like comparing apples and oranges. i loved having our own server and OpenSim ran like a top, but […]

written by Ener Hax

January 21st, 2013 at 11:17 am

posted in OpenSim

tagged with

Kitely is breaking new wind

5 comments

wow, is that juvenile or what!?! *must be the Xmas Eve Frito pies we had* =p i missed the december 23rd Kitely blog post talking about the addition of fancy wind control (maybe because the post title was New Kitely Forums with Single Sign-On) =p In one of our recent updates we changed the default type […]

written by Ener Hax

December 26th, 2012 at 3:02 pm

posted in OpenSim

tagged with ,

is Ener the center of your universe?

5 comments

=D as if my head wasn’t already of megaprim proportions and my avatar’s ego over the top, today i read a post, Fixed OpenSim Sun and Physics Bugs, that was attributed to a video i made demonstrating a minor issue in Kitely megaregions (wow, you can tell others that you know Ener Hax – my […]

written by Ener Hax

December 26th, 2012 at 8:51 am

Kitely makes testing easy – new maze test

5 comments

when we had our own server, i felt pretty fortunate – lots of hardware, great performance, and total freedom for over two years but i didn’t realise that i was also constrained by that freedom. the server was for one specific purpose – Enclave Harbour and i didn’t have a way to express myself in […]

written by Ener Hax

December 18th, 2012 at 7:31 am

posted in OpenSim

tagged with ,

6 hours of shopping – it must be the holidays

3 comments

that’s right, 359 minutes of shopping is what you have done in the Ener Hax freebies on Kitely since it opened on november 11th. one minute shy of six hours! dang! =) there are not many things in the store but i hope some are useful for many people reading this blog, it’s the first time […]

written by Ener Hax

December 7th, 2012 at 12:46 pm

posted in OpenSim

tagged with ,

relaxing the prim-conscious mindset

7 comments

in Second Life prims are really what you are “buying” and they cost about two cents each per month (the $295 per month per sim and doesn’t include the initial $1000). being prim-conscious is always hanging over your head inSL and moving over to OpenSim relaxes that a bit having our own server for two […]

written by Ener Hax

November 23rd, 2012 at 9:59 pm

posted in OpenSim

tagged with ,

new cloud-based inventory at Kitely

6 comments

Oren from Kitely just posted New Cloud-Based Inventory System which will speed up how fast you enter the world, reduce lag when others enter your world, and allow for faster inventory access. so maybe now your avatar being a cloud will turn into your avatar being in a cloud (and become a good thing) =) […]

written by Ener Hax

November 15th, 2012 at 6:35 am

posted in OpenSim

tagged with