i had written up the Sim-on-a-Stick instructions on how to change the OpenSim.ini file so that BulletSim physics would be used instead of ODE physics and was feeling rather clever in my ability to delete a semicolon *pats self on the back*
well, it turns out that it must be a bit harder to do than just that! *kicks self in the butt*
on my Win7 64-bit box, OpenSim.exe would hang after making the ini file change but OpenSim.32BitLaunch.exe did fire up the console like you see below
it says that i am exceptional it says it threw an exception and can’t find the BulletSim engine? i looked on my desk but don’t see any engines lying around, so what does that mean and how is it fixed?
UPDATE: ooh, i bet it has to do with missing files from here eh?