SL private sim loss 3 times faster in last year


i’m fascinated with private sim numbers in SL. okay, not fascinated, but interested in their trending

their decline had been slow and the battle cry from many was that the decline was slow and steady. “plateau” and “flat” were the terms used, but now you can see that it certainly is not flat

one could argue that a loss of 783 sims in relation to 25,000 sims was minor (3%)

looking at the numbers for private sims over the last two years you can see what is happening to the trend

over the last 12 months, the loss has been 2,455 privates sims o_O

three times the loss of the previous year!

in the last two years, SL has lost 13% of its private sims but this accelerated decline is approaching freefall

perhaps once all the ed/non-profit discounts have expired we’ll see this steep decline ease up. but with LL’s new Patterns and Creatorverse under development and the scaling back of JIRA, i doubt the management team at LL has become anymore customer-focused than before . . .

three times the loss

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written by Ener Hax

September 21st, 2012 at 12:23 pm

posted in second life,virtual worlds

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7 comments to 'SL private sim loss 3 times faster in last year'

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  1. Tyche’s graphs show that LL was increasing its sims and in 2008 the numbers exploded and has been volitile since. But even with the number of sims closing it’s still significantly above the 2008 mark. I think what occurs will matter when and if the numbers reach the pre 2008 growth. Right now it’s like watching the stock market and only focusing on only the peak activity and ignoring what occurred up to that point. It looks like it’s trying to level out, considering that it’s over a 4-year period.


    21 Sep 12 at 9:50 pm

  2. This graph spans 2 years. Not only has the growth not been upto investor expectation levels, it even fails to make a bank account level interest rate.

    That must really be concerning to a few internals. Worse still, the servers will be sitting idle taking data center space.

    Are linden labs still putting 4sims per quad core machine?

    Breen Whitman

    21 Sep 12 at 11:42 pm

  3. Eh, Contrary to popular opinion, the economy of the world in general is still kind of in the tank. The cost of SL sims is (and personally, always has been) rediculously overprice. Interest in SL seems pretty slow, free/cheaper alternatives like OpenSIM are getting closer to being just as good as real SL.

    It doesn’t seem like a real surprising trend. I am surprised there are still 20,000+ sims.

    I wonder though how the impending Steam launch will affeft things.

    Josh Miller

    22 Sep 12 at 8:27 am

  4. Steam is a good thing and if they open SL for modding, even better. I will blog more about that on monday 24 (scheduled). Do spank me, love it ;)

    Ener; *Squishiehuggie*


    22 Sep 12 at 8:36 am

  5. Tuesday maybee….


    24 Sep 12 at 2:55 am

  6. the rate of loss is certainly alarming – just since these numbers, SL has lost another 32 private sims – 8 a day!

    Ener Hax

    24 Sep 12 at 7:50 am

  7. @Breen, if you click either of the first 2 graph icons at, the data at the bottom left of the graph starts at Oct 31, 2006 (which is beyond 2 years), and the growth trend starts changing around June 28, 2008.

    The grid on the left with orange and blue shows the breakdown in private and linden sims; the one on the right doesn’t show the breakdown by sims.


    24 Sep 12 at 6:55 pm

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