iliveisl

 

Space Base Workstage – freebie OAR

17 comments

after watching Ms Booth’s latest video and seeing the use of the Giant Tree by so many students, i thought about the open building platforms it has and how it’s nice to have defined places to do tasks. OpenSim can be too much of a blank slate and it can be a good thing to guide others in what they should do (ie, a specific task like “go build a barbie on the space ship . . . them build some shrimp!”) o_O

space-base_016editi did some 3D doodling this weekend (recovering from a mild cold and fever – bah!) and made a huge UFO that is basically a round platform to build on and it is set on an alien island

the ship is hollow and is not detailed but has a scripted top that goes up and down on a touch. there are two versions of it in the OAR – a hovering (or blasting off) version and a landed one. both could be used as building platforms for school projects . . .

the region can be visited at Kitely here for the next few weeks

all the world’s a stage =)

space-base-poster

space-base_013

space-base-close

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written by Ener Hax

February 24th, 2013 at 3:46 pm

posted in freebies,OpenSim

tagged with

bestest SoaS video evah!

8 comments

apart from Ms. Booth having her students say thanks Enah! (say it in your head with a classic Aussie accent), the video in the post below is just cool to see how many instances of SoaS her class is running! seeing so many PCs in one room with OpenSim is almost overwhelming!

most of us probably use OpenSim from our homes where only one person has OpenSim open. i’ve never heard of LAN parties for OpenSim (sounds really geeky but also awesomely fun!) =D

seeing so many students actively working in OpenSim is pretty fun and it clearly works as a great educational tool for Kate Booth. it’s really nice to be thanked but the real hero is Ms. Booth!

she is the kind of educator that will find interesting, engaging, and effective tools for her students that allow them to express their creativity in meaningful ways

truth be told, the biggest win are the students – they “get it” and run with it like mad. and that means our future is brighter. when you see kids grasp technology and intrinsically excited to learn and express what they have learned, then they are unleashing their potential

Sim-on-a-Stick might be defined by so many megabytes on a USB drive, but in the hands of Ms. Booth’s students, there are no proverbial boxes to think outside of! her students are well beyond traditional learning constraints and no longer have the sky as a limit!

to Ms. Booth’s, and all, students: never stop being awesome and never stop pushing the limits!

read the post and watch the video - The longest maths lesson… =)

superstars!

superstars!

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written by Ener Hax

February 22nd, 2013 at 8:02 am

posted in OpenSim

tagged with ,

SoaS 0.7.5

39 comments

hooray, Sim-on-a-Stick has been updated to OpenSim 0.7.5! =)

the 0.7.5 release of OpenSim brings many good patches, new features, and performance enhancements (release notes)

minisoas075the multi-region versions are set as megaregions and follow the numbering convention that Kitely uses. building on an SoaS multi-region version should mean that one single OAR can be directly deployed to Kitely

however, many people like standard 256 metre regions, even in a multi-region build. if this is the case for your work with a multi-region SoaS, then i’d suggest you make one small change before using it

go to \SoaS075\diva-r22043\bin\config-include\MyWorld.ini and edit the parameter for CombineContiguousRegions and change it from true to false

for individual 256 metre regions it should look like this:

[Startup]
; SmartThreadPool is reported to work well on Mono/Linux, but
; UnsafeQueueUserWorkItem has been benchmarked with better
; performance on .NET/Windows
async_call_method = UnsafeQueueUserWorkItem
; recommended: false for mono / true for Windows
use_async_when_possible = true
; SoaS defaults to a megaregion for multi-region versions
; change the following to false to have individual regions
CombineContiguousRegions = false

making this change before you start up SoaS for the first time will alleviate problems later on. you can change this parameter at any time, even after completing a build, but you may need to do some additional finagling. i have done this in the past and there are issues with everything turning phantom when switching back and forth for existing builds, but that can be remedied

enjoy SoaS 0.7.5! =)

ps – after 45 months of daily blogging, i’m shifting my OCD focus to other tasks. i’ll still blog, but not at the rate of 1.4 posts per day! sheesh! what a blabber mouth eh!?! =D

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written by Ener Hax

February 17th, 2013 at 2:35 pm

posted in OpenSim,sim-on-a-stick

tagged with

SoaS 0.7.5 downloads online

4 comments

the 0.7.5 SoaS downloads are done and have been tested a few times. i need to test a little more and then post the new SoaS website . . .

for those who can’t wait, here they are:

one region zip | one region installer | 4 region installer | 9 region installer | 16 region installer

multi-region versions are set as megaregions but can easily be changed – details tomorrow once the 0.7.5 site is launched =)

SoaS 075

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written by Ener Hax

February 16th, 2013 at 10:51 pm

posted in sim-on-a-stick,virtual worlds

tagged with

adding TOS to your SoaS

2 comments

if you did the 0.7.5 update via Diva’s convenient Update function, you will have seen an attention box saying to read the release notes. yesterday we discussed what to edit regarding the new group functionality and it seems appropriate to complete her instructions (plus i am doing it right now for the SoaS downloads!) =)

Diva has added a TOS page and the MyWorld.ini file needs to be manually edited to activate it

neither the group aspect nor the TOS part needs to be done to use SoaS unless you use Erik N’s network hack like Kate Booth does for some of her students’ projects. since SoaS is intended to be used as a single-user workspace, you don’t benefit from setting up groups or TOS

for the sake of being complete, i am adding both groups and TOS to the SoaS downloads just in case and also because SoaS operates on port 9100 and not the default port 9000

to add the TOS part, copy and paste the following to the very end of the MyWorld.ini file. change parameters if you need to, by default the TOS is not presented. also make certain that the quotes are pasted correctly – sometimes a copied HTML quotation mark is not the same character as a typed text file quotation mark

\SoaS075\diva-r22043\bin\config-include\MyWorld.ini

[TOSModule]
;; Not enabled by default. Enable it if you like by setting this to true
Enabled = false
;; Tell the users what this is about
Message = “Please read and agree to the Terms of Service”
;; Should local users be shown the TOS on first login?
ShowToLocalUsers = false
;; Should foreign users be shown the TOS on first HG login?
ShowToForeignUsers = true
;; Change the text on that page for your own TOS.
;; You’ll find it under /WifiPages/tos.html
TOS_URL = “http://127.0.0.1:9100/wifi/tos.html”

you can read Diva’s specifics for Groups and TOS for more details

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written by Ener Hax

February 15th, 2013 at 2:35 pm

Third Grade Math projects in OpenSim

5 comments

behold the power of a great and innovative teacher mixed with the creative awesomeness of kids using Sim-on-a-Stick! =)

direct YouTube link

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written by Ener Hax

February 15th, 2013 at 9:43 am

posted in OpenSim,sim-on-a-stick

tagged with

weird inspiration for world builds

6 comments

the other day i read an article about “drone-proof” cities and was intrigued by the concept. much like a past post about the Gardens by the Bay, inspiration for fantastical virtual world landscapes can come from the real world

MQ-9_Reaper_in_flight_(2007)in virtual worlds, it’s not uncommon to find post-apocalyptic and steampunk inspired regions. maybe drones will usher in a new dystopian style?

covered walkways, underground tunnels, lots of trees plus elements such as heat generators (to confuse drones reading body temperature) and reflective windows all come together to create drone-proof environments

even tall towers, which make it difficult for drones to fly low during targetted attacks, are a part of this literally new landscape

in some ways, it’s sad to think in these terms, but unlike post-apocalyptic or steampunk inspiration, drones are real and will become more and more commonplace in civilian use

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written by Ener Hax

February 15th, 2013 at 9:29 am

posted in OpenSim,virtual worlds

tagged with

less that 18,000 private SL sims by year’s end?

7 comments

44 days doesn’t make a trend but with a daily loss rate nearly identical to the entire 2012 average, it may not be too far off to speculate that SL will have around 18,000 private sims by the end of the year

the last time SL was at 18,000 private sims was the summer of 2008

44day-loss

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written by Ener Hax

February 14th, 2013 at 3:04 pm

posted in second life

tagged with

0.7.5 Update function special instructions

4 comments

if you run Diva’s built-in Update function (as mentioned in yesterday’s post), you’ll see instructions to go read the release notes text file

for me, the release notes run together as a single line when i view them in Notepad and it is easier to read them online here

Diva has added a TOS page that you can deploy if you are running her D2 as a home world with hypergridding enabled. the TOS functionality is a great addition because you can have people read and accept your terms before they arrive in your world (maybe something like “i agree not to eat cheetos and then touch all your stuff”) =p

since SoaS is not intended to be open to anyone else, there’s no need to worry about setting up any TOS

i’ll probably follow all her instructions for the SoaS updates i put online, but for those of you doing the update yourself (Soas-DIY), i think it’s probably okay to not make any changes at all – just run the update and you should be fine (i haven’t tested that)

apart from the addition of being able to display a TOS page, Diva has also added group functionality. for a single-user standalone deployment of SoaS, groups don’t matter but if you wanted to do that part of the release note instructions, here ya go

go to \SoaS075\diva-r22043\bin\config-include\MyWorld.ini and then find the “Login Service” section and add the bolded line in that you see below:

[LoginService]

WelcomeMessage = “Welcome to simonastick!”
GatekeeperURI = “http://127.0.0.1:9100″

SRV_HomeURI = “http://127.0.0.1:9100″
SRV_InventoryServerURI = “http://127.0.0.1:9100″
SRV_AssetServerURI = “http://127.0.0.1:9100″
SRV_FriendsServerURI = “http://127.0.0.1:9100″
SRV_IMServerURI = “http://127.0.0.1:9100″
SRV_GroupsServerURI = “http://127.0.0.1:9100″
;; For Viewer 2
MapTileURL = “http://127.0.0.1:9100/”

[GatekeeperService]
ExternalName = “http://127.0.0.1:9100″

if you like, you can also change your welcome message while you are doing this!

happy St. Valentine’s Day and Simona Stick wants to know if you’ll be her Valentine! =)

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written by Ener Hax

February 14th, 2013 at 8:24 am

posted in sim-on-a-stick

tagged with ,

0.7.5 Diva D2 Distro is available

7 comments

the latest version of Crista Lopes’ Diva D2 Distro is now available – 0.7.5

see Diva’s latest blog post about her awesome work =)

if you are chomping on the bit to get OpenSim 0.7.5 into your Sim-on-a-Stick, you don’t have to wait on that slowpoke Ener to create a new set of downloads! =p

you can run Diva’s built-in update function and be up-and-running in a few minutes!

as always, i advise you have a backup copy of your work (at least an OAR) before making any changes

running the update function requires an internet connection and is super duper easy to do

SoaS074\diva-r20232-b\bin\Update.exe

update075

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written by Ener Hax

February 13th, 2013 at 1:06 pm

posted in OpenSim,sim-on-a-stick

tagged with

student projects built with SoaS might not be theirs

11 comments

this got my attention and is a total load of rubbish in my opinion

. . . works created during school/work hours, with the use of school system materials, and within the scope of an employee’s position or student’s classroom work assignment(s) are the properties of the Board of Education.

this is from Prince George’s County Board of Education (in Maryland) and likely to be something assumed by most schools. read the article here: School board asserts it owns copyrights to all students’ work

the article compares a student’s school work to university research and corporate development. however, most K-12 schools are publicly funded and not private enterprises, thus the material created is paid for with tax dollars meaning it has a certain level of public ownership (just like American citizens can use NASA and military photos/videos totally copyright free as they are property of all Americans)

my first thought was that a school can say they own any OARs that a student creates! that’s b.s.!

so that also means that the artwork on many people’s refrigerators drawn by their kids doesn’t belong to their kids –  you could legally be charged to display little Susie’s crayon drawing! or even get a Cease & Desist demand to take it down! =(

3422096037_79eb2754da_o

By steve loya – CC – some rights reserved (maybe?!?)

in an attempt to reign that in, i suggest that educators using SoaS claim their versions as some form of CC license

for example, Kate Booth and Lisa Jacka have put a lot of their own personal time (at home) creating specific versions of SoaS for their students. they’ve added child friendly avatars and tools into the inventories

Lisa has a specific site geared to educators with her own version of SoaS - Sim-on-a-Stick EDU – and does display a CC license. i’ll be doing the same as soon when i figure out the best license that does not limit what innovative people like Lisa and Kate do

what a difference eh?

some people share their work openly to make the world a better place (like the OpenSim devs do with OpenSim) and others try to clamp down on it and hoard it for themselves, to the detriment of others (shame on your Prince George CBE)

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written by Ener Hax

February 13th, 2013 at 9:49 am

posted in OpenSim,sim-on-a-stick,virtual worlds

tagged with

OSgrid – moving forward

14 comments

there has been a lot of conversation relating OSgrid lately and, imo, it’s well warranted

some thorough discussions have been occurring on the OpenSim Virtual Google+ group in which people are being allowed to vent frustration and make constructive suggestions. it’s great that Talla posts the actual Town Hall meetings so that people can get a first hand look at them

Hiro has become the grid’s new top dog and is in a role that requires thick skin. it’s a role that can benefit from a diplomatic approach but that’s not in everyone’s nature. personally, i think Hiro is a great guy with a deep passion for OpenSim PLUS an excellent technical skillset to run the grid. however, i also see that Hiro gets frustrated and says things that can be harsh (lol, he made a statement to me akin to a father being disappointed in his child not cleaning their room!) =p

BUT . . . Hiro should not be dismissed because he may not be the most elequent statesman and that’s why i posted his comment without having comments enabled. out of 1,974 posts, it’s the only one i’ve done that to. the main reason was to let it stand as “the” statement on record and also so that comments would continue on the holy cow – is OSgrid done? post so that Hiro would be notified of every followup to his comment

in the numerous places online which have spawned this discussion, i would say that most people have contributed genuine and honest suggestions for OSgrid communication moving forward. it’s clear that OSgrid is an important part of the virtual world community and is probably the heart of the international community

it’s easy to say the hell with it and move off of OSgrid (especially when direct quotes of the top dog come off in a similar vein and it must be remembered that people’s perceptions matter as much as the truth)

but you (yeah, you guys commenting here and elsewhere) are not so quick to dismiss OSgrid and that says a lot for this community and its strong sense of purpose and importance

moving forward, i believe that many of the things you have suggested are things that can be implemented and work well with Hiro’s intents

personally, i think OSgrid is too big and diverse to use single Town hall meetings to accomplish much (except get people upset!) and that the suggestions you have made can result in clearer and more transparent communications (especially with people like Talla documenting them for all to see! brava!)

here are some of the ideas you have put forth; i’m certain they won’t go unread =)

  • notecards allow admins to answer them as a team, providing clear and concise answers without a lot of chatter
  • smaller groups of people organizing on their own, and developing ideas in a more cohesive setting . . . then writing up a concise notecard
  • anyone can call a meeting in OSgrid . . .  just announce it and set the time and place
  • sound your voice on outlets such as Gaga’s Opensim Virtual community, Grid Press, personal blogs, and OSgrid’s LBSA Plaza where at least once every day folks are gathered in healthy debate
  • a few basic rules that are consistently enforced where needed – people simply get in line to have their turn to speak like Robert’s Rules of Order – open meetings are transparent meetings
  • suggestion boxes are great for those individuals who wish to contribute in a quiet way, with a bit of a sense of anonymity
  • online forums encourage and respond to feedback, primarily through forums where everyone can see the topics and exchange of discussion, as well as contribute if they choose
  • create a private OSG-member only forum, where town-hall like discussions can resume, but in the online forum format
  • meetings provide a valuable back-and-forth, and also eliminate a lot of redundancy
  • small groups getting together for their own Town Hall meetings
  • appoint a spokesperson to be the voice of these groups at a locked down meetings
  • hash it out in community gatherings, and then present it in a dignified manner once a month or so

the OSgrid and virtual world community does care! what a nice group of people to be a part of =)

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written by Ener Hax

February 12th, 2013 at 8:27 am

posted in virtual worlds

direct from Hiro’s mouth

5 comments

disclaimer: i am biased toward James – he did us very well in developing Enclave Harbour. he set up a bullet proof server that only crashed once in over two years and that was due to our scripting. if money was no object, we’d still be with James. there’s been loads going on in OSgrid and i can’t speak directly to it because i’m not there but i also know that the James i have known is a great guy and i can’t see him turning into a dork over night. uncertainty and changes lead many people to react out of fear and perhaps that’s fueling drama. i was glad to get the following comment from James and want to present it here objectively. this is presented as informational to the community and not as a speculative piece – there are plenty of other places to vent and contradict and such . . .

 

First, the only thing OSgrid is struggling to do is to obtain some balance in the conversation. There are quite literally about 40 or 60 avatars out of thousands (8000ish total, a little less than half that active), making all that racket, and I have a growing pile of notecards that just as vigorously support what we are trying to accomplish.

The Town Hall Meeting was created to give people a chance to communicate their concerns and participate. I always stayed out of it because it was always been the same 30 people complaining, and the same 10 trying to be heard but getting shouted down. We have considered several meeting formats that would bring the same sort of order to our Town Hall Meeting as ones held in the real world but none were practical or technologically feasible at this time.

Here is the real story:

1. We have clarified longstanding policies and begun to enforce them uniformly. While there are plenty of good, wholesome use cases for both children and child avatars employed in VR, it is my opinion that OSgrid is simply not one of them. It’s too mature, too wild west, and we do not have the resources to certify that no children are present in some highly adult contexts. The official policy, however, is that no one under eighteen is allowed on OSgrid at any time. Child avatars are not allowed in the public areas controlled by OSgrid. Child avatars are allowed on private regions and lands. OSgrid staff will not attempt to investigate private regions unless a complaint of abuse has been made.

2. While the Administration Team has been restructured, it hasn’t lost any members. In fact, it regained an old and longstanding one: me :) We stand united on these actions, they are anything but unilateral. Our support staff is also increasing. Numerous volunteers are putting in many hours building, scripting, designing and teaching. Our residents are investing their time in OSgrid’s future.

3. The change in the Town Hall Meeting format, to one of suggestion/comment boxes is designed to provide a more balanced, accessible system of communications which gives every resident a chance to be heard. In the “live” Town Hall Meeting, I was barely able to be heard over then din and interruptions. If I can’t be heard, neither can the quietest person in the room. The people who are unable to attend the meetings will also have a chance to get their questions out under the new system. While some may have found the drama entertaining, it certainly didn’t encourage participation. I am hopeful that this new system will.

4. In spite of all of the talk of an exodus, our numbers are down consistently by about 30 avatars – which about accounts for the number who left in a huff – mind you, they weren’t even asked to leave, much less did they get thrown out; they just refused to accept any change and left. But those numbers are recovering rapidly, by about 30 new users per day, and various shifts in concurrency peaks associated with new accounts.

I’m relatively certain that some of those are the old users who left returning with re-rolled characters. As long as they don’t cause trouble, I don’t have concerns over that.

5. We are currently putting together a plan to nearly double the size of the asset server, adding some significant storage performance improvements in terms of hardware speed and software compression of asset blobs. These changes will put us on the road to the future, and should serve the grid well for years to come.

6. Donations took about an $80US/mo hit from this so called ‘exodus’ – this was rapidly replaced with significant numbers of new donations, and several that were cancelled and restarted at higher rates.

7. The legal status of OSgrid as an organization has been less than settled for literally years. That is about to change however, as we have a new organization specialist on board who has a career in the non-profit sector, and he says that we will be just fine; it just takes time to patch these things back together.

TL;DR: OSgrid is in fine shape; better than ever; and that represents a trend that will continue for the foreseeable future.

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written by Ener Hax

February 11th, 2013 at 2:12 pm

posted in OSgrid

tagged with

OpenSim 0.7.5 is out

10 comments

dang, i was asleep at the wheel! Justin announced OpenSim 0.7.5 was released on the eighth!

. . . contains a very large number of features and fixes with many improvements to user inventory, scripting, mesh importing, archiving and an update to Crista Lopes’ Hypergrid 2.0 protocol . . .

in short order, Crista will release a new version of her Diva D2 Distro and Sim-on-a-Stick will be updated after that. once the D2 Distro is updated, you’ll also be able to run Crista’s Updater function on any existing versions of Sim-on-a-Stick

0.7.5 release notes

stay tuned . . . =)

 

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written by Ener Hax

February 11th, 2013 at 12:05 am

posted in OpenSim

tagged with

holy cow – is OSgrid done?

33 comments

it’s been nuts in the town hall meetings over at OSgrid and virtual worlds can be known for drama at times but this latest news from Sarge at Grid Press seems to be heading in one direction

demise?

OSgrid has always been listed as the testing ground for OpenSim development but it has organically grown into a beautiful international community

maybe that organic nature is now being pruned

Town Hall meetings have been replaced by suggestion boxes. I dunno about you, but at my day job suggestion boxes are merely for suggestions . . .

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written by Ener Hax

February 10th, 2013 at 8:08 pm

posted in OpenSim,virtual worlds

tagged with