it’s no secret that i am not a mesh fan for virtual worlds. i don’t mean in general, just for me. i used to use Blender regularly but am not interested in doing it for OpenSim. there’s no doubt that beautiful things can be created with mesh but, for me, part of the joy of OpenSim is having my little avatar build things “live”. i can fuss with a few prims until i get them just right and that’s part of the escape for me. i’ve been resistant to doing mesh but lately i realise that the biggest reason is this one-stop escape that OpenSim provides for me
it’s about as low hassle as 3D creation can be (Minecraft is even easier and maybe that speaks to its popularity). OpenSim creation is just complex enough to allow me to tune out the rest of the world but not so complex as to be aggravating. as far as realism goes, i am very happy with what prims can create. i think that the level of graphic detail that prim-only builds have is just as valid as more detailed worlds like Unity-based ones
prim-only builds hold just as valid a place in 3D worlds as South Park or Shrek do on the screen – both very graphically different and both successful
it also depends on what you do and, fortunately for me, prims do well and may actually be better. too much detail can be distracting in some situations. there are times when i do wish i had a real mesh to work with, like yesterday when making a natural gas meter. the blockiness of the prims seemed too harsh but i got over it and you know what? the gas meter will work just like a line drawing does in a textbook!
since i am illustrating science topics, i was thrilled to find a real world “net zero” house that i absolutely love. i had built myself a house almost two years ago that i liked very much in design – circular Googie architecture – but never finished because i wasn’t sure how to make it something that could also be used for science
i had the rough idea of solar panels and water cisterns but lacked the motivation to sit down and carefully plan it out (that darn thinking wears me out!) =)
build me with boxy prims! =)
i wish i could say i was original in
stealing being inspired by their design for use in virtual worlds but someone beat me to it in The Sims (that Rod Humble gets around!). the design is so blocky that even the architects who came up with it built a Lego version on their blog!
it’s an all around win – i like it, it’s already net zero, there’s lots of online resources as far as referencing it in subQuark’s educational workbook, and it’s ideal for prims! =)