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holding steady – OpenSim grows & Second Life declines

16 comments

i was reading about Logicamp on Maria’s blog and they are offering Amazon cloud hosting like Kitely does

well, let’s make a distinction – they both use the Amazon cloud – saying they offer the same thing is like saying the iliveisl CafePress store offers eCommerce just like Amazon does!

Logicamp’s new hosting option takes energy, passion, tech skills, and money to put in place – things that probably mean the OpenSim space is growing and maturing

OpenSim growth is hard to gauge but Maria does a great job wrangling those metrics (she’ll have a post out in the next day or so for the latest growth). OpenSim growth is also not in the same demographics as Second Life – when i see things like Logicamp’s cloud hosting come online, i tend to think there is some corporate and institutional growth occurring

five years ago, the only option was Second Life for these types of user-created virtual environments. many companies, universities, and international institutions set up a presence in Second Life

today, even with OpenSim being alpha ware, we see that it can be a viable, and economical, alternative

npslit struck me odd to see a post today talking about the Mayo Clinic in Second Life because in that post, the NPSL: Nonprofits in Second Life was mentioned

if ever a time was right to explore OpenSim as an economical alternative for non-profits, this is it!

the Mayo Clinic has four sims meaning a tier of $1,180 if their half price discount has now ended. for what we pay for a server that can just as easily be hit from anywhere in the world that an SL server can reach, they could save decent money (over $1000 a month) and they could do outreach to children as well

SL continues to hemorrhage private estates and my 2012 prediction of the loss of 2,500 private sims, unfortunately, looks like it may be surpassed

since january 1st of this year, SL has lost 2,069 private sims

OpenSim will never have explosive growth like SL did in 2005, but its growth is steady and by a varied demographic mix

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written by Ener Hax

September 14th, 2012 at 2:47 pm

posted in OpenSim,second life

tagged with ,

16 comments to 'holding steady – OpenSim grows & Second Life declines'

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  1. Yep… as I have reported, Linden Labs have confirmed to the Virtual University of Edinburgh (Vue) that the 50% discount on our regions will end from Spring 2013 as they come up for renewal after our two years paid up font. We must drop the number of our sims and pack our usage onto a smaller space… but its annoying to have to do the rebuilds. We are growing the Openvue OpenSim-based HyperGrid accessible regions and building our non-mission critical but more public facing presence for potential future use with add-on HyperGrid accessible regions in OSGrid.

    Ai Austin

    14 Sep 12 at 3:01 pm

  2. Thank you Ener, it’s an honor to be compared to Amazon :-)

    Ilan Tochner

    14 Sep 12 at 3:02 pm

  3. indeed Ai, it is a supreme pain to rebuild – my posts from two years ago show my feelings on that same issue and that i cried on and off for 6 weeks!!!

    but . . . now it is done and it is far better than it ever was =)

    Ilan, you guys are better than Amazon – you and Oren are active OpenSim developers and are also shaping the direction OpenSim is going (and doing so in a positive way) =)

    Ener Hax

    14 Sep 12 at 3:31 pm

  4. *blushing* thank you Ener :-)

    Ilan Tochner

    14 Sep 12 at 7:45 pm

  5. I think the future in general will be something more akin to Cloud Party, where the viewer is int he browser. If OpenSIM could push itself in that direction, using maybe some sort of local cache so your Avatar retains it’s look and name, it could really take off.

    I mean how awesome would it be if the Mayo Clinic could host their own OpenSIM, and place it essentially in their own webpage. Maybe there could even be an option to embed the world window in another site the way you’d embed a Youtube video.

    Josh Miller

    15 Sep 12 at 10:47 am

  6. now that is a big step forward Josh! an embedded world without need of a viewer would be perfect! and so much more mainstream – people will go to a URL far easier than downloading and installing a viewer and configuring some grid manager

    Ener Hax

    15 Sep 12 at 12:15 pm

  7. There’s ongoing talk about embedding a viewer in browsers, or making a browser-based viewer and so on, but why not turn that around and take it from the other direction?

    Make the viewer itself the browser.

    Think about it. Rather than downloading and installing FireFox, IE, Chrome, etc to surf the ‘Net and then adding a viewer into it, download and install “FireStormFox”, “Imprudence Explorer”, “Chromed Teapot” or whatever they might be called. Then visit your favourite grid and surf without any additional plugins, add-ons, etc.

    Sarge Misfit

    15 Sep 12 at 1:29 pm

  8. now that is turning this on its head! i like your perspective and you stepped outside of the paradigm!

    a web browser that happens to natively do OpenSim

    Ener Hax

    15 Sep 12 at 8:34 pm

  9. Well call me whatever but i refuse to play games on a browser!
    And if that will be the way Open sims will follow then i’ll not bre part of it!

    ZZ Bottom

    17 Sep 12 at 7:41 am

  10. But i must say, if one needs to follow a path, then let it be the one posted by Serge!
    Not the other way around!
    And for once, stop trying to compare the metaverses with mainstream .
    Sl has already 9 years, OSG 5, how many will remenber Myspace, Hi5 and all those so called social grids that all seem to want to become ?

    ZZ Bottom

    17 Sep 12 at 7:45 am

  11. so ZZ, you’d rather see a viewer that is also a browser rather than a browser that has a viewer plugin?

    i like that idea bu think if it happens it will be because of something like WebGL (that is how Kataspace worked) – in other words, OpenSim will need to change some architecture so that it puts out information that is readable by WebGL (JavaScript)

    i don’t know much about that stuff, but i guess tere would be some JavaScript engine in OpenSim?

    and by “mainstream” i don’t mean adoption by mainstream people – not like facebook or myspace – but accessibility by the mainstream. so that if someone wanted to look at an OpenSim version of Amazon.com (imagine a big warehouse you can roam around in and talk with others), they could just see it in their browser (sounds like a post i can write!)

    thanks ZZ!!! =)

    Ener Hax

    17 Sep 12 at 7:54 am

  12. oh, some WebGL “games” that might change your mind ZZ:

    http://www.chromeexperiments.com/webgl/

    Ener Hax

    17 Sep 12 at 8:15 am

  13. I’ve been meaning to post a note here — the metrics are out:

    http://www.hypergridbusiness.com/2012/09/opensim-gains-record-breaking-2177-regions/

    The top 40 OpenSim grids gained a record-breaking 2,177 regions this month, for a new record high of 23,952 regions.

    156 grids reported their region counts this month. All of them combined had 25,545 regions. Some of them were fast-growing startup grids, like Meet3D, which is a commercial social grid based in Brazil.

    Last month, there were 23,194 regions on all the grids that issued stats. So a total gain of 2,351 regions on those known grids that issue stats.

    Meanwhile, Second Life lost 2,238 regions since its peak in June 2010.

    It’s apples and oranges, of course. On average, an OpenSim region costs a tenth of what a Second Life region would cost (prices vary from free to $60-and-up a month). And some are lower-capacity regions than SL, and some higher — Kitely regions can hold 100,000 prims and 100 avatars, because they run in the cloud and they just crank up the virtual servers to “11” when needed.

    A lot of groups are moving to an SL-and strategy — they scale back to just a region in SL for meetings and events and outreach, and get more land in OpenSim for classes, building, or whatever it is that they do.

    It’s a good strategy and will continue to make sense for a long time. OpenSim’s active user base is still a tiny fraction of Second Life’s.

    Maria Korolov

    17 Sep 12 at 4:30 pm

  14. thanks Maria, i will post your comment as a “reprint” in the morning – thanks for your continued great work on chronicling this =)

    Ener Hax

    17 Sep 12 at 7:39 pm

  15. oops and derr – your post covers all you commented here, phew – i certainly am scattered lately! =D

    Ener Hax

    18 Sep 12 at 3:19 pm

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