when i think about being mainstream, i think accessible to the masses. it’s not about getting the masses to create things in OpenSim or to set up a region – it’s having a means for them to explore your work
to me it’s like Flash – working in the Flash authoring environment with ActionScript is not for the masses but compiled Flash content is (was) mainstream. it’s still how YouTube serves up half its videos
OpenSim isn’t like that – it is somewhat do-it-yourself to create in it and view it. installing software (the viewer) is a massive stumbling block for adoption (even if we think it is easy)
on Public Radio International, someone was talking about technology adoption and using the term “ridiculously simple” meaning that a technology won’t be adopted otherwise. it was in relation to capturing biometric data from clothing (a vest that can measure breathing and collect sleep apnea data or monitor elderly parents). the vest is easy to wear but to collect the data they tried various approaches – installing software, plugging in a USB dongle, or wifi direct to a collection site. the wifi option was the most expensive but was the only one that the user could reliably use
improvements in OpenSim – less lag, lower resource use, and maybe even megaregions – make OpenSim better to use for you and me but it’s a far cry from “ridiculously simple” for mainstream adoption
in your opinion, is this graphic somewhat representative?