from one to two posts a day for nearly 4 years to two posts a month! who says i’m extreme? =p
so what’s been going on for the avatar Ener Hax lately?
i’m bummed that we don’t have Enclave Harbour in Kitely anymore and since i switched Hax Nuit to a world only open to Kitely subscribers, its traffic has massively dropped off. only 3 people visited in the last month for a total of 63 minutes, a far cry from 42 hours logged last year. since it’s not listed as a public world, i’m not sure how people actually find it
however, Hax Nuit wasn’t built in vain. apart from being a fun experiment in “rapid development” by using modular pieces, it may eventually be given away for free. it depends if i hear from people and teachers that think they could use it for something. it still has its hidden loot in the underground labyrinth and the mazes in the street level shops (some are two story mazes – Hax Nuit info | Kitely Hax Nuit)
Hax Nuit will run fine on Sim-on-a-Stick but won’t be usable in most hosted situations because of its 35K prim count (Kitely shattered the 11 year old SL 15K prim/sim limit and i had hoped that was the new yard stick for OpenSim but, to be fair, their $100 a month plan for 100K prims and 100 avatars blows away SL’s $1000 setup/$295 a month 15K/60 avatar plan)
Hax Nuit’s also been inspiration for a zombie board game that subQuark and i are working on. i would’ve loved to place zombies into Hax Nuit but I don’t have the scripting skillz to create bots (the SL ones were cool because you could shoot them and they could also kill you if you were slow or a bad shot like me)
Zombalamba is the working title for the board game while designing it, i think of running around a zombie-infested Hax Nuit. the game even has dropping into manholes and coming out somewhere else just like Hax Nuit
Enclave Harbour is on the way back burner, but we’ve pretty much decided to not write a student workbook and only write a teacher/parent workbook. student activities will be individual free PDFs and Enclave Harbour may be hosted online (the two hosters continue to support this option) or maybe as an SoaS offering
speaking of Sim-on-a-Stick, i have some exciting news about that!
greythane has created the Mac version of SoaS!!!
he’s also created what will be the next version of Windows SoaS that no longer uses the defunct MoWeS and made the package significantly smaller (on the order of 82 mb)
these have been very significant endeavors took a good amount of time and incredible skillz and i want to thank greythane for sharing his work with us all =)
now we need some hardcore Mac users to test it out and report back any issues
this version installs a single app into your Applications directory without the need to use terminals and command lines
this one is like the current SoaS in that you’ll navigate to your home directory and greythane says you should be comfortable with terminal and command line use to run this one
give it a shot and give greythane a shout out in comments! =)