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exploration game – 黑客不夜城 – Hackers Sleepless City

12 comments

let’s start with the back story and then two suggested ways to use this region

Hackers Sleepless City, referred to as Hax Nuit by some, was a largely unregulated densely populated area. much like Kowloon Walled City, this became an enclave after the French abandoned their colonial efforts of the 1800s

triads ruled this 16 acre city for years until the surrounding territory, Enclave Harbour, reclaimed it. after taking over this land, tenants were evicted and the city is slated for demolition

today it stands empty but still holds a few treasures

a band of modern day pirates stole an Enclave Harbour municipal helicopter and flew out to this remote island hoping to plunder its treasures. it would be hours before the authorities knew where they went

unfortunately, for the pirates, they crashed the helicopter upon landing and knew it was just a matter of time before they were rounded up and sent to prison. however, they had time to plunder some valuable items and hide them for later retrieval

you are a treasure hunter and also smarter than the clumsy pirates. you arrived on the south side of the Hax Nuit by hovercraft and literally under the radar. all you need are a few clues and you’ll be rich!

the first thing you check out is the downed helicopter. you also note that an Enclave Harbour marine patrol boat is docked on the north side of the island – are the authorities here or did they leave that boat when they arrested the pirates . . .

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

i can think of two ways to use this sim, but there may be others

one way is as a role playing backdrop. bring your crew and your gear, and run amok using the cityscape and it’s catacomb of apartments, shop level mazes, and underground labyrinths as your gaming environment

as a role playing backdrop, you make your own rules

if others are visiting, don’t assume they want to join in, but you can always ask. some people may be here just to explore

the second way is as an exploration and skill game. perfect for single players who likes to explore and find hidden treasure and maybe test their skills in mazes

as an exploration game, you have the following items of value hidden throughout the city:

  • Trumpet of Night
  • Wheel of Harmony (ivory and ebony yin yang)
  • Bucket of Gold Coins
  • Chest of Gold Coins
  • Zhanmadao
  • Silver Serpent Scepter Mace
  • Floating Tsuba of Luck
  • Urn of Hax
  • Yifan Zhang gold statue – a most valued treasure taken from the cat shrine

you also have several mazes of varying difficulty to time yourself in solving. mouselook works well for the mazes and the mazes are in the street level shops. a map to the mazes will be available soon and it’s up to you if you want to use them. each building is numbered to help you keep them all straight and the map will rate their difficulty – they are all different

in the old wooden market, you can find a windproof candle lantern to help light your way in the city

above the shops are the city’s apartments – some are open and others are closed and offer additional areas to explore and maybe find some items of value. you might be able to tell which ones are open by looking at their windows from the outside . . .

in the underground portion, you’ll find a series of labyrinth’s to explore. a map will also be made available to help navigate this confusing array of tunnels

there are six entrances to the underground and the western entrance has a miner’s carbide lamp you can use to help light your way

Hax Nuit is located on the Kitely grid - 黑客不夜城 – Hackers Sleepless City

here’s the underground map and the shop-level maze map is under development =)

labyrinth-map

valuable items in yellow glow and you can see it full-sized here

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written by Ener Hax

January 3rd, 2013 at 2:48 pm

posted in OpenSim,virtual worlds

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12 comments to 'exploration game – 黑客不夜城 – Hackers Sleepless City'

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  1. 噢,這真是個快樂的進展 噢

    Keith Selmes

    4 Jan 13 at 7:04 am

  2. 他妈的 Sorry,I said 噢 twice, sounds a bit silly now, and I don’t seem to have an edit option.

    Keith Selmes

    4 Jan 13 at 7:11 am

  3. Hi Ener,

    I suggest you add mention of this post to the Kitely forums in the Worlds section ( http://forums.kitely.com/viewforum.php?f=8 ) and/or the Media Mentions section ( http://forums.kitely.com/viewforum.php?f=13 ).

    Ilan Tochner

    4 Jan 13 at 7:17 am

  4. thanks Keith, it is progress and nearing completion. i’d like to add another dozen “treasure” items and call it good

    i tried scripting some Indiana Jones style arrows but OS physics didn’t like them =(

    i had to temporarily hide the edit option – that’s a third-party WordPress plugin that has not updated since the last WP update and it broke. if they update it, then it will be turned on (it was causing other errors)

    good tip Ilan! =) thanks!

    Ener Hax

    4 Jan 13 at 7:39 am

  5. I think it’s OK without the arrows, and probably more intriguing now there’s a map, but a detailed map might be a spoiler.

    Keith Selmes

    4 Jan 13 at 9:53 am

  6. thanks Keith – thinking about what you said, i now have a second underground map with the paths marked clearly

    thanks!

    Ener Hax

    4 Jan 13 at 11:33 am

  7. Moongold

    4 Jan 13 at 5:07 pm

  8. OK, messed the embed up as always:
    http://www.flickr.com/photos/moongold_munro/8346787849/
    x

    Moongold

    4 Jan 13 at 5:07 pm

  9. Oh Ener! Looks GREAT!!! Can I add ya to the Fyorp “hub” … not much of a hub at the moment .. almost literally at the beginning of conception so I am hoping for lots of input.

    https://plus.google.com/u/0/communities/110818485400051946653

    “Run” by my RP “account” Buni Chuku. I’m going to work on her backstory here soon. And consider a possible headquarters on one of my own sims. Just not sure exactly how I want it to look. Some sort of island …. a place to ferry in and ferry out …. anyway Fyorp will be a good place to start .. I hope .. and maybe even get people travelling from grid to grid role playing.

    Hope to see ya there!!

    Crystal Brewton

    6 Jan 13 at 1:10 pm

  10. Excellent Moongold – thanks on the pic and thanks for checking it out =)

    Sure Crystal – a single OSgrid or Kitely (once hyper grid is done) would work well for a hub place

    once hypergrid is tight, it will open up more open sim possibilities :)

    Ener Hax

    6 Jan 13 at 1:48 pm

  11. [...] the helicopter (building 5). i’ll probably make a dedicated web page with the back story (as written the other day) and the latest maps (underground and mazes) – that way only one link needs to [...]

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