i have been slowly redoing textures in Enclave Harbour mainly because i am a bit OCD on them. none were really bad but many of them i”m not sure of and as i replace them, i upload them to Flickr with the hope of having them better organised. as i do this, i am also moving to more 256 pixel squares and as many 128s as i can. a lot of my older textures were 512s
today i swapped out a solar cell that i had grabbed from CGI Textures for one that i made from scratch since it’s geometric and simple. the old one was a 512 pixels with a file size of 40 kilobytes; not so bad because it did have details like water marks on it. i don’t have water marks on the new one and, for our purposes, it still looks like a solar cell (amazing but true) =p
at 128 kilobyte, and completely made by me, i don’t worry about copyright and also save on total file size. what was 40 kilobytes is now 1.93 kb!
even after 6 years doing virtual world stuff, i’m still refining my building practices and textures are a aspect i have been lax with *bad, ener, bad! go to your room*
will 38 kilobytes be noticeable?
now at all, but my little OCD self is happy plus i have peace of mind about copyright and the ability to share it in the future, and i’ll tend to use it more in places that it fits in! =)