sim-on-a-stick on the desktop of a laptop with Intel dual core 2 GHz chip, 4 gig RAM, and an NVidia GEForce 9300M GS
graphics set to ultra with draw distance of 768 metres and 4x antialias and frame rate was around 6 with cpu usage of 43-50% for 50,000 1 metre cubes
want the 50k OAR? grab the zip here (2.4 gig, pink cube not included) =)













Luvin’ SoaS.
My offline WorkShop is currently running on my older single core machine, which is running Win7 64bit with 4Gb RAM.
20 nonContiguous regions with each set to 100,000 prim allowance (though I’m not using anywhere near that many) but I may test that limit.
All those prims make one helluva visual effect.
Sarge Misfit
7 Jun 12 at 7:12 am
[...] 50,000 prims on sim-on-a-stick – jun 7 performance testing results of 50,000 prims on sim-on-a-stick [...]
sim-on-a-stick posts at i live in science land
7 Jun 12 at 7:34 am
it is wild looking to see the patterns they make from different angles
of course a simple cube has the least load on region, i suppose having a blank texture, rather than the default wood, would lessen that load
i did try 16x antialias but could hardly move – the frame rate must have been less than one per second, it was pretty bad (but my laptop doesn’t run OpenSim very well at Ultra
if i set it one less than ultra and set antialias to 2x, it ran pretty well (i didn’t note the frame rate but i’d say it was 15-20)
Ener Hax
7 Jun 12 at 7:38 am
I keep picturing all sorts of things, such as spheres with a High Shiny setting, or a structure in the middle of a mega-region for RP. Maybe some sort of rezzer so when a person ‘triggers’ it something grows and blossoms upward and outward, like maybe a giant DNA sort of structure
Sarge Misfit
7 Jun 12 at 7:58 am
dang Sarge, i wish i had your imagination! =)
Ener Hax
7 Jun 12 at 8:07 am
That looks like something from a sci-fi movie.
Eros Deus
7 Jun 12 at 2:22 pm
it is a neat look and 50k is a very good and realistic amount =)
Ener Hax
12 Jun 12 at 7:55 am