Hexagon 2.5 is a 3D modelling application from Daz3D that has Second Life sculptie export built right in! that’s a huge plus because you just export the TGA file
Hexagon is a real 3D tool that works with polygons (meshes) but what caught my attention (after Sarge bonked me on the head and told me about it) is its native sculptie export. i don’t know about you but i am intimidated about making meshes and totally terrified of trying to figure out how to import them into OpenSim
it’s weird because i like using Blender and have used it for real work projects (although it’s been like two years ago). for some reason, i have it really stuck in my head that exporting the mesh and then importing it is an incredibly complex task. clearly it’s not an impossible one and there are many great virtual world content creators doing awesome mesh work!
Hexagon 2.5’s built-in TGA export to create in-world sculpties eases my fear and is something i am going to try. plus since they are sculpties, i don’t need to worry if people have a mesh viewer. i’m still a proponent of sticking to native prims for most work but sometimes a sculptie would be really nice, like to make sofa and chair cushions and pillows =)
Hexagon 2.5 is currently free (list price of $149.95)and all you have to do is create an account on Daz3D, then go “buy” Hexagon from their store, and you’ll get a registration number on your account page (last image below). good luck!
ps – here’s the Daz3D video of Hexagon being used for Second Life