okay, i know i can be manic and i can get obsessed, but like Kenny Rogers said “you got to know when to fold ‘em”
so is 125,000 prims on a one region sim-on-a-stick enough?
the prims were all there, but they were getting flaky – in the second image you can see “holes” of missing prims (lower left corner) but when Simona would fly there, they would start to appear – maybe only so many can be made visible?
like the other tries of 50,000 ans 100,000, these are all normal cubes, i metre in zize and left as default (not phantom). i set graphics to low, no antialias, but had a draw distance of 512. Simona was able to fly and move just fine with a frame rate of 10-30 fps
this was on an 8 core 64-bit machine with 8 gigs of RAM. CPU stayed at 40% or below and RAM went to about 5.5 gig of usage but it still took a long time to duplicate these. i started with the 50k oar download from the other day and would shift-select 25,000 prims at a time. the selecting took about 15 minutes per set and the rezzing took another 15. so this took about an 45 minutes to do