iliveisl

 

why the spike in Sim-on-a-Stick downloads

14 comments

it’s been weird not writing everyday and even though i ended the 45 month daily-post-a-thon over a year ago (feb 17th, 2013), it still tugs at me. often i miss it quite a bit, but i guess doing something so routinely becomes a habit

other times, i wonder why i did it at all? *must be loco en la cabeza* o_O

that one’s easy – because i love the creativity people can have with OpenSim and Second Life =)

*dang, over a year since i stepped back? holy crap*

anyway, in reporting the Sim-on-a-Stick monthly download numbers to Maria, i’ve noticed that they seem higher than normal. i took at look at the google analytics for that site

from the chart below, which shows unique visitors and not total traffic, you can see that new daily visitors “stepped up” and has stayed elevated as of last october – going from an average of about 35 a day to around 145 per day!

october 13th saw the update of SoaS and its website to version 0.7.6 but no other version updates ever did that to site traffic

is 0.7.6 just that much better? is it because the SoaS site is a true HTML5 site and easier to find?

since i haven’t done daily blogging, traffic here has dropped off and that typically affects SoaS – but not in this case

i can’t draw any definitive conclusion as to why the adoption of SoaS’s Opensim has increased, but clearly OpenSim is seeing more use

Soas-SPIKE

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written by Ener Hax

March 28th, 2014 at 9:40 am

has Second Life private sim loss hit bottom?

6 comments

over the past few years, Second Life has been losing private sims like mad. and that means beaucoup bucks in monthly subscriptions and it’s something i tend to post about every 4 to 8 weeks

thanks to chris haylerson’s comment on the last such post, i took a closer look at this year. keep in mind that it’s early to make big conclusions, but the rate of loss in the first two months of 2014 is much less than it has been in the past

two years ago, the average daily loss of private sims was 8 per day o_O

last year it was about 5 per day!

in the first 63 days of 2014, that’s down to only 1.2 sims per day

it’s still a loss but way less than it’s been in a while – is this the bottom?

march-4-2014

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written by Ener Hax

March 7th, 2014 at 8:05 am

posted in second life,virtual worlds

tagged with

Lani Physical Vehicle Flight Engine v3 for ODE

5 comments

the fab Lani Global (fab in crazy building skillz and particularly mad scripting skillz – no particle pun intended) has graciously shared a very cool vehicle script and in her own words

These scripts are suitable for: Starship, Spacecraft, Hovercraft, Hoverpod, HoverJet, Helicopter, Ornithopter, Submarine, Flying Wing, Airplane, Aeroplane, Whirly Bird, Magic Carpet, Starships, Death Stars, Galactic Ships, Space Ships, Spaceship, and other types of vehicles.

Enjoy.

i can’t wait to get home and try this out on my hovercraft which currently needs a ginormous invisi prim to keep it from flipping over!  =D

get her awesome script here!

ps3000_031also check out her other scripts on that same page, like head lights, running lights, and even landing gear! o_O

dang, the landing gear would be uber cool for my kookie free spaceships!

PS.3000 | Roswell ’52 Saucer

thanks Lani! =)

LaniSciFiFutureSpace

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written by Ener Hax

February 25th, 2014 at 8:57 am

posted in OpenSim

tagged with ,

Hax Nuit inspires

7 comments

Hax Nuit is the inspiration for subQuark’s Zombalamba game. it’s a board game we’re working on and making a non-computer thing is a refreshing change of pace (and a nice break from relentless InDesign typesetting, ugh)

2014-02-02 11.13

Bella the cat! – Isabella! she’s a huge help and loves to get rid of zombies in her own way!

but how friggin’ cool is what Graham Mills is doing with Hax Nuit!?!

this is paraphrased from him from the Kitely forum:

“The NPC’s behaviour forms the basis of various epidemiological puzzles. I do find that having a build like Hax Nuit to work from helps me get past the “blank page” block.”

for the lay person, that means ZOMBIES! (not really but kinda close, the CDC did a zombie preparedness page btw) =)

NPCs were my dream for Hax Nuit when i hooked up with Ohn Lang, but she suddenly poofed and was never heard from again (prob my fault, my avatar stinks – never changes her underwear! ewww) =p

thanks Graham for thinking of such a clever project for university students and thanks Keith for bringing this to my attention and the suggested fix for a better performing OAR!

ps – i think i’ve mentioned the origin of the name Hax Nuit and here it is again. it’s a french derivation for the nickname of this abandoned city – Hacker’s Sleepless City (which is what i used to get the Chinese name from Google Translate). the real world inspiration for this build was the Kowloon Walled City which was an unregulated and ungoverned area in Hong Kong. i wanted it to be a literal island for both OpenSim purposes and to convey the feel of the real Kowloon. i also wanted it to feel isolated and distant from any mainland and have been a long ago colony of France (the french colonised lots of the far east but not Hong Kong as far as i know). so Hax is short for hacker (and oddly enough, my name too) and Nuit is frog for night – Hacker’s night – Hax Nuit, which i envision sounds like Hacks Knew It

UPDATE: Dot and the Devokan Trust have Hax Nuit in Kitely!

http://www.kitely.com/virtual-world/Dot-Matrix/Hax-Nuit-by-Ener-Hax

consider this as official as possible – the Devokan Trust can do anything they like with the Hax Nuit OAR,  including commercial use, and they do not need to give attribution

haxnuitnpc1

Graham Mills unleashes an epidemic in Hax Nuit! run!!! =) image credit – Graham Mills

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written by Ener Hax

February 14th, 2014 at 8:38 am

posted in virtual worlds

tagged with ,

Hax Nuit now free to all!

9 comments

i read Guy Kawasaki’s book APE which is about book self-publication. it’s an excellent and easy read. it has loads of real examples on how to do it all. if you’ve ever thought of writing a book, i highly recommend APE

apart from teaching me more about publishing, it changed my perspective on my OpenSim work

how so?

i’m glad you asked. Guy gives an example of an author who published a book and sold less than 26 copies in the first two months. he then set the eBook version free for two days and had 2,500 copies downloaded. free! he didn’t make a penny from those 2,500 copies BUT he was listed all over the web and now sells thousands of copies a month!

giving it away for free led to more abundance than he had before

it’s easy to hold your work tight and, while i don’t sell anything in OpenSim, my work has value to me. however if i keep it to myself, especially now that it’s offline, i’m the only one that thinks it has any value (or that my skillz have any worth)

Hax Nuit isn’t a building masterpiece by any stretch, but it is an example of modular building and what can be created in less than two weeks. the building textures are simple and just white with shadowing – that allowed for only one texture to be used for all of the outside walls and simply tinting those walls allowed for different coloured buildings

i’ve written posts chronicling my thoughts on the modular building approach and the city actually only took a few hours to erect (to what?!?) o_O

anyway, the main gist of the build and my thoughts about it’s use are in the perpetual link on the side bar (here)

but now Hax Nuit is free to anyone as an OAR! w00t! =D

i’d love to see it get used by an RP group and see it get all modded (totally a CC license – build, adapt, mod, blow up, fold, spindle, and/or mutilate)

i don’t expect any one to host it free like InWorldz is with the freebie store (thanks Tranq!) because it’s a wee bit large at 37,488 prims! o_O

but maybe you’ll like it (and find all the hidden loot – Wow Loot! or w00t!) =)

or maybe you can stress test your 16 region SoaS with it – 16 times Hax Nuit is 599,808 prims! o_O

get Hax Nuit free today!

my-kowloon_002

four modules laid out as building guides

my-kowloon_009

modules being duplicated as a test

walled-city-underground_017

planning the underground labyrinth and the access points (green balls)

trumpet_015

lost temple maze leading to a golden trumpet

maze-walls_003

laying out a two story maze on the street level using balls to mark entrances and ladders – these mazes were generated with an online maze program

modular-floors_002

stairwells were also modular and placed first – the floating floors are ready for shift duplicating

goldcat_001

once built, each building was edited in place, removing doors, placing trash, adding some lights, making holes in floors, blocking hallways, and adding loot! like the golden temple cat hidden in a fridge

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written by Ener Hax

February 13th, 2014 at 8:08 am

posted in freebies,OpenSim

tagged with

the size of a person is measured by the size of their problems

8 comments

some drama on a G+ group was brought to my attention by my fave goth VW scripter

some noise about my freebie store (seriously? my simple prim stuff? nothing magical, no fancy textures, and not even any scripting) =p

first off, i have a wonderful and respectful relationship with Tranq. he’s helped me with hours of advice and step-by-step instructions to get my machine running properly =)

secondly, when Kitely changed its access options, the loss of the two hour a month free access for free accounts hosed our Enclave Harbour access plans. it’s no longer feasible and that was a call made by subQuark and myself. Enclave Harbour is on the back burner but will eventually be realised (it is important to us – SubQ taught middle and high school for years and i’m a direct result of a positive role model for my college science and math studies). Enclave Harbour will either be hosted by nice people (two awesome offers) or given away free (now that Mac SoaS exists, that might be reasonable)

rather than continuing to pay $35 a month for something that we’d never use, we dropped it and that meant me losing the extra sims i had for the freebie shop and Hax Nuit (yes, yes, yes, i know that Kitely’s awesome, i’ve blogged about that a bunch)

and for me, what’s the point of having the shop or Hax Nuit up if i wasn’t going to tweak them (i can’t see spending $19.95 a month and yes, yes, yes, i could have created multiple accounts – but there’s only one me)

when i decided to drop the store i thought of Tranq and maybe paying back the favour, plus have this content available to InWorldz people (including my top two old timer friends and my fave Swedish meatball). the content had been online for a year at EnerHax.com for anyone to snag and then exclusively on Kitely for a year (favouritism!)

i asked Tranq if he was interested in any of the store’s content or the entire thing; he was thrilled and i was happy, what a concept – two friends helping each other out and feeling good about life – virtual and real (i <3 and respect Tranq very much) =)

anyways, i added notes in italics into excerpts from that G+ group to put in my canadian two cents:

” . . .  remove the shop from Kitely when likely they will become Hypergrid enabled . . . Ener’s freebies would have been available to a much bigger public . . . Still, it’s her decision but I do wonder why she didn’t add a little freebie shop to Hax Nuit before she downgraded. She could have added some freebies to Kitely market too.”

ugh, forget about duplicating my work with the Kitely market! it was already free and why would i want to spend hours figuring out that noise? i’m not a merchant, i don’t sell anything

and i can’t figure out how i would add the store to Hax Nuit – the store is the size of an entire sim and Hax Nuit has over 35K prims. to me the store’s scale makes it fun, not so much the contents, and tossing my chairs into a shop in Hax Nuit makes no sense for an abandoned walled city

“Still, I wish Ener every success at Inworldz with her freebie shop.”

aww and thank you, but you do realise that i am not in InWorldz and how do you have success with freebie stuff? i don’t have any near future plans to login – i’m kind of busy with a full time job, a part time job, and a family. it’s now InWorldz’s shop and their content, and frankly, there’s no way i’m sweeping the floor of that giganto 16 acre shop every night!  =p

“What I find good about this is now it is obvious that despite those grid owners saying they do not play favorites, this shows folks they in fact, do. Nothing wrong with giving someone a free region at all, to my thinking, just be upfront and real about it.”

doh on ass-umptions – and why is imagining a nefarious endeavor ever a “good” thing? i don’t have a free region! the store is evidently a full region, but it’s not mine anymore and i’m flattered that the InWorldz team thought it was fun too (if you haven’t been, i think it’s rather unique, i’ve never seen anything built to this scale) *pats self on the back*

and who played favourites? it was free online, then in Kitely, and now InWorldz (hmm, maybe i get around too much!) – i asked Tranq if he wanted some or all of my freebie OAR – it’s my stuff, i do what i like with it. it’s now part of the freebies InWorldz offers its residents

guess what, you can do what you like with your prims too =O

hmm, i’m asked subQuark at lunch today if he wanted some of my shrimp quesadilla because i didn’t eat it all, is that favouritism? (it’s my favourite for sure!) YUM! =)

“Tho [sic] I suspect if this got out some other [sic] probably would not like it to [sic] much, but that’s their own fault. I doubt they would admit to this openly or in their own forums.”

if what gets out? that someone gave some prim objects to someone else? it’s not a winning lotto ticket or the cure for cancer. ugh, i don’t have a free sim in InWorldz or anywhere else either (i deleted Hax Nuit yesterday – that’s tomorrow’s post). shhh, since this might spread in forums, don’t tell anyone that i’m a french canadian jew with a big nose and maybe even chlamydia, that’s a secret and isn’t that the excessive love of clams linguine anyway? *ewww* o_O

“. . . Ener has stated she did not like the Kitely costing changes [while not apparently fully understanding them and still much lower than inwz], it is a full region OAR she gave David, and that OAR is loaded into inwz…unless Ener has decided it is ok to pay inwz 75 a mth, of course.”

nope, i don’t pay nobody nuthin’ and yep, i’m an idiot not understanding enough (certainly not able to understand that $35 a month is less than $75, but it sure is less than the $2,920 i was paying SL!) but i am learning to tie my shoes – the only OpenSim home i claim now is Sim-on-a-Stick! \o/ FTW! for the effing win!

“In any case, giving OARs to others is common in the Meta, and as Talla said, it is Ener’s choice to do as she wishes with it.”

yay, thanks for allowing me free will (i knew i left socialist canada for some reason – damn poutine eating frogs) *shakes fist while looking north*

“And it does not matter anyways, inwz won’t ever be anything other than a small niche grid while the rest of the HG’ed Meta continues to move forward.”

gee, that’s mean spirited and if it doesn’t matter, why bring it up? i know that my dear friends like it there and i heart Tranq, so i’m as happy as a clam (doh on the clam reference!) =D

so there! na-na, na-na, boo-boo! =p

btw, “na-na, na-na, boo-boo” is an example of my new fave word – onomatopoeia!

flame on ya flamers! =D

Animated Gif Fire (7)

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written by Ener Hax

February 11th, 2014 at 9:25 pm

posted in virtual worlds

tagged with

SL private sim loss slowing down?

5 comments

in the last few years, Second Life’s private sims have been decreasing

at its worst, it was losing 8 private sims per day!

that’s sounds like a lot to you and me but when you have over 20,000, then maybe it’s not a big deal (i dunno but if i had a hole in my pocket and was losing a penny every day, i’d work at stitching that up!)

for 2013, the loss averaged 4.7 private sims per day

it’s only 41 days into 2014 so any math here is early but . . . so far this year, that daily average has been 2.58 sims per day

it’s still a loss, but is that rate slowing down?

SL-growth

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written by Ener Hax

February 10th, 2014 at 12:43 pm

posted in second life

tagged with

InWorldz Ener Hax freebie store “new” items

9 comments

there are a four items that were not for sale in the freebie shop that now are (or soon will be)

it was a bit funky to update because the shop was created in Kitely and exported before my account was downgraded. so that Ener Hax can’t upload the store to Kitely without either paying for a membership or removing Hax Nuit. since Hax Nuit has over 35,000 prims, i wouldn’t be able to put it back up after editing the store due to the 15K Kitely limit (i think, but it doesn’t matter)

the lesson here is that i should have built the original store as a Sim-on-a-Stick build and always mod the SoaS one and then upload it

the Ener Hax that built the store isn’t the same as the Ener Hax i create an SoaS account for so she can’t edit anything. BUT . . . loading the OAR to SoaS means that Simona Stick can edit items and it still shows that Ener Hax made them

all of that to say, as soon as Tranq swaps out the InWorldz Ener Hax Freebie Shop, and as long as i didn’t break anything, then you will be able get the four things indicated below (why does it say courtesy subQuark? well, those are builds specific to Enclave Harbour and are legally owned by the evil company called subQuark, LLC, but now InWorldz peeps are free to use them) =D

Snapshot_001

 

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written by Ener Hax

February 9th, 2014 at 11:34 am

posted in freebies

tagged with

greythane’s Mac SoaS and new Windows SoaS – version 2

3 comments

these are the latest greythane editions of the Mac SoaS Installer and the new non-MoWeS Windows SoaS 16 region =)

these are the next versions based on your feedback

greythane2the new Windows version is lighter than the older SoaS and has a nifty launcher that slides in and out from the side of your monitor

the Windows version isn’t placed in the installer app yet so you unzip it just like the old versions of SoaS. in the resulting SoaS076-16 folder, you’ll see “SoaSLauncher.exe” – double click that very nifty tool which is a control panel. it has options that you can customise as well

to start the windows SoaS greythane edition, slide the control panel open and click Run Sim-on-a-Stick. the command window will open and you’ll see OpenSim start up. once it is all up and running (screenshot below), then start your viewer and log into to local host at http://127.0.0.1:9100/ just like any other version of SoaS

greythane’s new architecture replaces MoWeS and does away with the Apache and PHP libraries resulting in only 175 megs for all of SoaS (versus 305 meg)

after further testing by you, these will become official on the Sim-on-a-Stick site. thanks greythane! =)

so Mac peeps, beat on the Mac version and comment any issues you have and the same for Windows peeps. without question, the Mac version is a massive addition to Sim-on-a-Stick and the windows version is so much smaller, easier to start, and up-to-date with HeidiSQL

AND . . . these packages grew out of greythane’s work on Whitecore on a Stick! check out his work on that right here

thanks greythane!

greythane1

double click SoaSLauncher to open the new SoaS control panel

greythane3

now you can start your viewer. to quit, just type q and hit enter

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written by Ener Hax

February 8th, 2014 at 9:04 am

posted in sim-on-a-stick,virtual worlds

tagged with

InWorldz Ener Hax freebie Shop

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Tranq has been gracious in hosting the Ener Hax Freebie Shop and the InWorldz community lives up to its reputation (at least the reputation it has with me)

even though i never visit (VHD – virtual hermit disorder), i know it’s a nice grid from my longest running and dearest friends from SL. Sunny Whitfield and her passion and talent in creating clothes and more, and DreamWalker with her insane mythical scripting skillz =D

many InWorldz people have taken the time to send me offline messages and i want to say thank you and share an exemplary one with you:

Ener – myself, my wife and a friend, were out exploring the upcoming IW5 regions, and came across your shop. What amazing creations you have done! I just wanted to say, Great Work, and welcome back to Inworldz, and thank you for sharing your talents. Be safe, and again, thank you very much.

that kind of stuff makes my day and fires up my motivation like crazy!

thank you Tranq and thank you all the awesome people who call InWorldz home – the real world could use more like you (and like the vast majority of virtual world aficionados whom are among the best people i’ve ever met) =)

update: the InWorldz Ener shop is here

have a great weekend!

ps – tune in tomorrow for an updated Mac SoaS build from greythane!

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written by Ener Hax

February 7th, 2014 at 1:03 pm

posted in freebies,virtual worlds

tagged with

general ramblings and MAC Sim-on-a-Stick

21 comments

from one to two posts a day for nearly 4 years to two posts a month! who says i’m extreme? =p

so what’s been going on for the avatar Ener Hax lately?

i’m bummed that we don’t have Enclave Harbour in Kitely anymore and since i switched Hax Nuit to a world only open to Kitely subscribers, its traffic has massively dropped off. only 3 people visited in the last month for a total of 63 minutes, a far cry from 42 hours logged last year. since it’s not listed as a public world, i’m not sure how people actually find it

however, Hax Nuit wasn’t built in vain. apart from being a fun experiment in “rapid development” by using modular pieces, it may eventually be given away for free. it depends if i hear from people and teachers that think they could use it for something. it still has its hidden loot in the underground labyrinth and the mazes in the street level shops (some are two story mazes – Hax Nuit info | Kitely Hax Nuit)

Hax Nuit will run fine on Sim-on-a-Stick but won’t be usable in most hosted situations because of its 35K prim count (Kitely shattered the 11 year old SL 15K prim/sim limit and i had hoped that was the new yard stick for OpenSim but, to be fair, their $100 a month plan for 100K prims and 100 avatars blows away SL’s $1000 setup/$295 a month 15K/60 avatar plan)

zombalambaHax Nuit’s also been inspiration for a zombie board game that subQuark and i are working on. i would’ve loved to place zombies into Hax Nuit but I don’t have the scripting skillz to create bots (the SL ones were cool because you could shoot them and they could also kill you if you were slow or a bad shot like me)

Zombalamba is the working title for the board game while designing it, i think of running around a zombie-infested Hax Nuit. the game even has dropping into manholes  and coming out somewhere else just like Hax Nuit

Enclave Harbour is on the way back burner, but we’ve pretty much decided to not write a student workbook and only write a teacher/parent workbook. student activities will be individual free PDFs and Enclave Harbour may be hosted online (the two hosters continue to support this option) or maybe as an SoaS offering

speaking of Sim-on-a-Stick, i have some exciting news about that!

greythane has created the Mac version of SoaS!!!

he’s also created what will be the next version of Windows SoaS that no longer uses the defunct MoWeS and made the package significantly smaller (on the order of 82 mb)

these have been very significant endeavors took a good amount of time and incredible skillz and i want to thank greythane for sharing his work with us all =)

now we need some hardcore Mac users to test it out and report back any issues

Mac SoaS 0.7.6 4×4 Installer Package (99 mb)

this version installs a single app into your Applications directory without the need to use terminals and command lines

Mac SoaS 0.7.6 4×4 Source Package (99mb)

this one is like the current SoaS in that you’ll navigate to your home directory and greythane says you should be comfortable with terminal and command line use to run this one

give it a shot and give greythane a shout out in comments! =)

2014-01-27 17.28

Hax Nuit – Analog Format! =D

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written by Ener Hax

February 1st, 2014 at 11:30 am

posted in virtual worlds

how much should you charge

3 comments

lol, sorry Maria, i’m in a silly mood and ripped off the title of her post of the same name! =p

in the past, i’ve done those twitter value things that supposedly figure out what your account is worth. i guess they calculate your followers, tweets, and whatever else to come up with a hypothetical value

tonight, i found a calculator from Time and figure that one has to be legit. and rather than calculating what you are worth from a marketing perspective, they figure out how much value you bring to Twitter

it’s an interesting article and i’ll gladly entertain any bids that you want to offer me (caveat – it must be more than the cost of a burrito at Loco Coco’s) *yum!*

try out your twitter account and come join me at the post office and let’s wait together for our cheques! =D

twitter

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written by Ener Hax

January 15th, 2014 at 5:07 pm

posted in social networking

tagged with

no country for old avatars

6 comments

i just realised this morning (i’m a fast one i tell ya) that this is the first time in nearly eight years that i haven’t had some form of paid virtual world home

gam_preOpen_001

GAM – gallerie art monkey inSL

when i started in Second Life i was a paid member and soon rented a 4096 sm plot and built a gallery for a Deaf artist. Sunny Whitfield and i were neighbors way back then and we each eventually “bought” sims

after closing the SL estate (my last SL login was feb. 22, 2011), i went to Reaction Grid where subQuark had started Enclave Harbour. first it was a “white label” private grid and then we moved to be part of the community grid

we (i) quickly overloaded the resources and we needed more power! so we went to SimHost for two years and that was a great learning experience and it was neat to have our own box

GAM---Ener-as-Beaver-Builder

Ener-as-Beaver-Builder

once i figured out Kitely (it took me a year!), it was an easy sell to get us moved because the price was crazy cheap ($35 versus $159) and the resources of 100,000 prims and 100 avatars was amazing

times change and for the first time in 8 years i don’t have a paid virtual home!

Hax Nuit is still in Kitely but it’s a free account (i’ll keep an eye on traffic and probably offer it as a freebie OAR)

i guess Sim-on-a-Stick is my home and i’m truly a virtual hermit now!

*time to rediscover myself and be all Zen-like*

gam_007

Sunny’s rental apartments and shop are behind the gallery and that was a park i had to the right with fab Kriss Lehmann trees, and yes, that’s a dumpster that you can sit in with a scripted Hello Kitty lunchbox!

 

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written by Ener Hax

January 13th, 2014 at 9:47 am

SL private sim post and 2014 predictions

5 comments

dang! another year has zipped by and the virtual world is still standing =)

Second Life saw the continued slow decline which has been the trend for over three years now. even with this slow decline of private sims, Linden Lab still makes serious bank with Second Life

this year saw a loss of about 1,729 private sims which works out to an average of 4.7 per day

revenue wise that means that a year ago the monthly private sim revenue was $4.3 million and today the monthly revenue is $3.9 million

ps2013

 

if SL continues at this year’s rate of loss, the number of private SL sims next december will be 17,537

what about other predictions?

OpenSim is currently on version 0.7.6 and maybe 0.8 will come out (???)

regardless of the version number, OpenSim is very reliable (i never crash with Sim-on-a-Stick 0.7.6) and maybe BulletSim physics will become the default physics engine! that’s one prediction i’d really like to see come true in 2014 =)

maybe variable-sized regions will roll out with a new version of OpenSim – this is a nice feature that AuroraSim users enjoy and it’s being worked on by Robert of the OpenSim devs

make sure to follow Justin’s twitter and pop into his blog to write comments – those comments go along way to showing how much OpenSim is appreciated

here’s an easy prediction, Sim-on-a-Stick will get upgraded as official OpenSim versions come out and i predict there will be over 30,000 SoaS downloads by the end of 2014

.NET 4 will be a requirement in the next version and the SoaS installer will “sniff” that out BUT one challenge that will eventually be faced by SoaS are its server apps (Apache, PHP, MySQL) because those are running on the defunct MoWeS platform (we’ll cross that bridge when it comes and be heavily reliant on you for guidance!) =)

if you like SoaS, be sure to tweet your appreciation to Diva Cantos (Christa Lopes), she’s the one that makes it possible

other predictions?

chaos and pandomonium! */me runs screaming in circles with hands in the air*

there may be a contest to see who can do cool things with Hax Nuit if the OAR is made freely available and there might be a board game that’s inspired by Hax Nuit and zombies (that’s cheating, i have inside info that this is in the works)

regardless of predictions, i hope all of you have a wonderful New Year and that 2014 is kind to you and a year of prosperity and happiness in all your endeavors, both virtual and real! =)

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written by Ener Hax

December 31st, 2013 at 12:44 pm

posted in virtual worlds

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2014 changes for us

16 comments

no big surprise but with our project changes, we downgraded our Gold Kitely account to their free one

unfortunately, this is a bit sad because it marks a change in what i have online. Enclave Harbour itself was never public and only a handful of people checked it out to provide feedback but the freebie store and Hax Nuit did see some traffic (97 hours between the two as outlined a few posts back)

the creativity that OpenSim offers is phenomenal, imo, and being able to build stuff has been a great outlet for me. sharing some of that stuff has also been important to me to help others find that same joy

so . . . what’s that mean for the freebie store?

luckily, David from InWorldz stepped up! =)

they will be offering some of it (or maybe the entire store) as part of their free content and they’ll make an announcement about that today or this week

EnerHax.com still has the OARs online but the majority of the stuff in the store is now exclusive to InWorldz for 2014

why InWorldz?

that’s easy – the biggest reason is David (Tranquility Dexler) who has helped me several times with mundane PC issues that were too techy for me (including issues that helped me get SoaS updates out). David’s just that kind of guy – if he can help, he will

there are two other reasons too – Sunny and DreamWalker – both are long time friends from way back in Second Life and both enjoy InWorldz

as to Hax Nuit?

i dunno, it saw good use (over 42 hours) but i’d really love to see it get used by groups that would add to it – add scripting (zombies!) or RPG stuff. maybe i’ll give it away (but it’s big at 35,000 prims!)

stay tuned . . .

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written by Ener Hax

December 30th, 2013 at 8:23 am

posted in freebies,virtual worlds

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